mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-06 02:42:14 +01:00
f17519338b
* Expose server build information * squash patches * final tweaks --------- Co-authored-by: Jake Potrebic <jake.m.potrebic@gmail.com> Co-authored-by: masmc05 <masmc05@gmail.com>
88 lines
5.5 KiB
Diff
88 lines
5.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
|
|
Date: Thu, 20 Aug 2020 11:20:12 -0700
|
|
Subject: [PATCH] Add Wandering Trader spawn rate config options
|
|
|
|
Adds config options for modifying the spawn rates of Wandering Traders.
|
|
These values are all easy to understand and configure after a quick read of this
|
|
page on the Minecraft wiki: https://minecraft.wiki/wiki/Wandering_Trader#Spawning
|
|
Usages of the vanilla WanderingTraderSpawnDelay and WanderingTraderSpawnChance values
|
|
in IWorldServerData are removed as they were only used in certain places, with hardcoded
|
|
values used in other places.
|
|
|
|
diff --git a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
|
|
index 4b7e9bc8aa253d0eb12a2195416c618cccdc8690..d5d27b0d352ca3fd57a26605cb35c499e88b57fc 100644
|
|
--- a/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
|
|
+++ b/src/main/java/net/minecraft/world/entity/npc/WanderingTraderSpawner.java
|
|
@@ -40,43 +40,53 @@ public class WanderingTraderSpawner implements CustomSpawner {
|
|
|
|
public WanderingTraderSpawner(ServerLevelData properties) {
|
|
this.serverLevelData = properties;
|
|
- this.tickDelay = 1200;
|
|
- this.spawnDelay = properties.getWanderingTraderSpawnDelay();
|
|
- this.spawnChance = properties.getWanderingTraderSpawnChance();
|
|
- if (this.spawnDelay == 0 && this.spawnChance == 0) {
|
|
- this.spawnDelay = 24000;
|
|
- properties.setWanderingTraderSpawnDelay(this.spawnDelay);
|
|
- this.spawnChance = 25;
|
|
- properties.setWanderingTraderSpawnChance(this.spawnChance);
|
|
- }
|
|
+ // Paper start - Add Wandering Trader spawn rate config options
|
|
+ this.tickDelay = Integer.MIN_VALUE;
|
|
+ //this.spawnDelay = properties.getWanderingTraderSpawnDelay(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
|
|
+ //this.spawnChance = properties.getWanderingTraderSpawnChance(); // Paper - This value is read from the world file only for the first spawn, after which vanilla uses a hardcoded value
|
|
+ //if (this.spawnDelay == 0 && this.spawnChance == 0) {
|
|
+ // this.spawnDelay = 24000;
|
|
+ // properties.setWanderingTraderSpawnDelay(this.spawnDelay);
|
|
+ // this.spawnChance = 25;
|
|
+ // properties.setWanderingTraderSpawnChance(this.spawnChance);
|
|
+ //}
|
|
+ // Paper end - Add Wandering Trader spawn rate config options
|
|
|
|
}
|
|
|
|
@Override
|
|
public int tick(ServerLevel world, boolean spawnMonsters, boolean spawnAnimals) {
|
|
+ // Paper start - Add Wandering Trader spawn rate config options
|
|
+ if (this.tickDelay == Integer.MIN_VALUE) {
|
|
+ this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
|
|
+ this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
|
|
+ this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
|
|
+ }
|
|
if (!world.getGameRules().getBoolean(GameRules.RULE_DO_TRADER_SPAWNING)) {
|
|
return 0;
|
|
- } else if (--this.tickDelay > 0) {
|
|
+ } else if (this.tickDelay - 1 > 0) {
|
|
+ this.tickDelay = this.tickDelay - 1;
|
|
return 0;
|
|
} else {
|
|
- this.tickDelay = 1200;
|
|
- this.spawnDelay -= 1200;
|
|
- this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay);
|
|
+ this.tickDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
|
|
+ this.spawnDelay = this.spawnDelay - world.paperConfig().entities.spawning.wanderingTrader.spawnMinuteLength;
|
|
+ //this.serverLevelData.setWanderingTraderSpawnDelay(this.spawnDelay); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
|
|
if (this.spawnDelay > 0) {
|
|
return 0;
|
|
} else {
|
|
- this.spawnDelay = 24000;
|
|
+ this.spawnDelay = world.paperConfig().entities.spawning.wanderingTrader.spawnDayLength;
|
|
if (!world.getGameRules().getBoolean(GameRules.RULE_DOMOBSPAWNING)) {
|
|
return 0;
|
|
} else {
|
|
int i = this.spawnChance;
|
|
|
|
- this.spawnChance = Mth.clamp(this.spawnChance + 25, 25, 75);
|
|
- this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance);
|
|
+ // this.serverLevelData.setWanderingTraderSpawnChance(this.spawnChance); // Paper - We don't need to save this value to disk if it gets set back to a hardcoded value anyways
|
|
+ this.spawnChance = Mth.clamp(i + world.paperConfig().entities.spawning.wanderingTrader.spawnChanceFailureIncrement, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin, world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMax);
|
|
if (this.random.nextInt(100) > i) {
|
|
return 0;
|
|
} else if (this.spawn(world)) {
|
|
- this.spawnChance = 25;
|
|
+ this.spawnChance = world.paperConfig().entities.spawning.wanderingTrader.spawnChanceMin;
|
|
+ // Paper end - Add Wandering Trader spawn rate config options
|
|
return 1;
|
|
} else {
|
|
return 0;
|