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https://github.com/PaperMC/Paper.git
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459987d69f
improved the water code so that immunity wont trigger if the entity has the water pathfinder system active, so this improves support for all entities that know how to behave in water. Merged 2 EAR patches together, and removed an MCUtil method that doesnt have a purpose anymore
62 lines
2.3 KiB
Diff
62 lines
2.3 KiB
Diff
From cde4fa48e25eff26e56881ac77f50eae38d61521 Mon Sep 17 00:00:00 2001
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From: Zach Brown <zach.brown@destroystokyo.com>
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Date: Tue, 28 Aug 2018 23:04:15 -0400
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Subject: [PATCH] Inventory#removeItemAnySlot
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diff --git a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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index dd7b3d766f..01af982933 100644
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--- a/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/inventory/CraftInventory.java
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@@ -213,10 +213,16 @@ public class CraftInventory implements Inventory {
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}
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private int first(ItemStack item, boolean withAmount) {
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+ // Paper start
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+ return first(item, withAmount, getStorageContents());
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+ }
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+
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+ private int first(ItemStack item, boolean withAmount, ItemStack[] inventory) {
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+ // Paper end
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if (item == null) {
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return -1;
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}
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- ItemStack[] inventory = getStorageContents();
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+ //ItemStack[] inventory = getStorageContents(); // Paper - let param deal
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for (int i = 0; i < inventory.length; i++) {
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if (inventory[i] == null) continue;
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@@ -331,6 +337,17 @@ public class CraftInventory implements Inventory {
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}
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public HashMap<Integer, ItemStack> removeItem(ItemStack... items) {
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+ // Paper start
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+ return removeItem(false, items);
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+ }
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+
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+ @Override
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+ public HashMap<Integer, ItemStack> removeItemAnySlot(ItemStack... items) {
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+ return removeItem(true, items);
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+ }
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+
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+ private HashMap<Integer, ItemStack> removeItem(boolean searchEntire, ItemStack... items) {
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+ // Paper end
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Validate.notNull(items, "Items cannot be null");
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HashMap<Integer, ItemStack> leftover = new HashMap<Integer, ItemStack>();
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@@ -341,7 +358,10 @@ public class CraftInventory implements Inventory {
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int toDelete = item.getAmount();
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while (true) {
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- int first = first(item, false);
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+ // Paper start - Allow searching entire contents
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+ ItemStack[] toSearch = searchEntire ? getContents() : getStorageContents();
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+ int first = first(item, false, toSearch);
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+ // Paper end
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// Drat! we don't have this type in the inventory
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if (first == -1) {
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--
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2.19.0
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