mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-26 20:46:59 +01:00
84386e1631
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
7c395d42
SPIGOT-4681: Note about additional world creation on STARTUP
112 lines
6.1 KiB
Diff
112 lines
6.1 KiB
Diff
From f4e4fe03783d2f79376e0dfb9254d398d1635a2f Mon Sep 17 00:00:00 2001
|
|
From: Aikar <aikar@aikar.co>
|
|
Date: Sat, 13 Sep 2014 23:14:43 -0400
|
|
Subject: [PATCH] Configurable Keep Spawn Loaded range per world
|
|
|
|
This lets you disable it for some worlds and lower it for others.
|
|
|
|
diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
index 6b74f810a..260c55016 100644
|
|
--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
|
|
@@ -258,4 +258,10 @@ public class PaperWorldConfig {
|
|
grassUpdateRate = Math.max(0, getInt("grass-spread-tick-rate", grassUpdateRate));
|
|
log("Grass Spread Tick Rate: " + grassUpdateRate);
|
|
}
|
|
+
|
|
+ public short keepLoadedRange;
|
|
+ private void keepLoadedRange() {
|
|
+ keepLoadedRange = (short) (getInt("keep-spawn-loaded-range", Math.min(spigotConfig.viewDistance, 8)) * 16);
|
|
+ log( "Keep Spawn Loaded Range: " + (keepLoadedRange/16));
|
|
+ }
|
|
}
|
|
diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
index ee45d3705..01c5d3c57 100644
|
|
--- a/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
|
|
@@ -486,13 +486,21 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
|
|
List<ChunkCoordIntPair> list = Lists.newArrayList();
|
|
Set<ChunkCoordIntPair> set = Sets.newConcurrentHashSet();
|
|
|
|
- for (int i = -192; i <= 192 && this.isRunning(); i += 16) {
|
|
- for (int j = -192; j <= 192 && this.isRunning(); j += 16) {
|
|
+ // Paper start
|
|
+ short radius = worldserver.paperConfig.keepLoadedRange;
|
|
+ for (int i = -radius; i <= radius && this.isRunning(); i += 16) {
|
|
+ for (int j = -radius; j <= radius && this.isRunning(); j += 16) {
|
|
+ // Paper end
|
|
list.add(new ChunkCoordIntPair(blockposition.getX() + i >> 4, blockposition.getZ() + j >> 4));
|
|
}
|
|
+ } // Paper
|
|
+ if (this.isRunning()) { // Paper
|
|
+ int expected = list.size(); // Paper
|
|
+
|
|
|
|
CompletableFuture completablefuture = worldserver.getChunkProvider().a((Iterable) list, (chunk) -> {
|
|
set.add(chunk.getPos());
|
|
+ if (set.size() < expected && set.size() % 25 == 0) this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
|
|
});
|
|
|
|
while (!completablefuture.isDone()) {
|
|
@@ -507,11 +515,11 @@ public abstract class MinecraftServer implements IAsyncTaskHandler, IMojangStati
|
|
|
|
throw new RuntimeException(executionexception.getCause());
|
|
} catch (TimeoutException timeoutexception) {
|
|
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
|
|
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
|
|
}
|
|
}
|
|
|
|
- this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / 625);
|
|
+ this.a(new ChatMessage("menu.preparingSpawn", new Object[0]), set.size() * 100 / expected); // Paper
|
|
}
|
|
}
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
|
|
index 34b5ca3a7..8a445a1fa 100644
|
|
--- a/src/main/java/net/minecraft/server/World.java
|
|
+++ b/src/main/java/net/minecraft/server/World.java
|
|
@@ -2853,8 +2853,9 @@ public abstract class World implements IEntityAccess, GeneratorAccess, IIBlockAc
|
|
int k = i * 16 + 8 - blockposition.getX();
|
|
int l = j * 16 + 8 - blockposition.getZ();
|
|
boolean flag = true;
|
|
+ short keepLoadedRange = paperConfig.keepLoadedRange; // Paper
|
|
|
|
- return k >= -128 && k <= 128 && l >= -128 && l <= 128 && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory'
|
|
+ return k >= -keepLoadedRange && k <= keepLoadedRange && l >= -keepLoadedRange && l <= keepLoadedRange && this.keepSpawnInMemory; // CraftBukkit - Added 'this.keepSpawnInMemory' // Paper - Re-add range var
|
|
}
|
|
|
|
public LongSet ag() {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftServer.java b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
index 5e821b84d..b0ae0365e 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftServer.java
|
|
@@ -1007,7 +1007,7 @@ public final class CraftServer implements Server {
|
|
System.out.println("Preparing start region for level " + (console.worldServer.size() - 1) + " (Seed: " + internal.getSeed() + ")");
|
|
|
|
if (internal.getWorld().getKeepSpawnInMemory()) {
|
|
- short short1 = 196;
|
|
+ short short1 = internal.paperConfig.keepLoadedRange; // Paper
|
|
long i = System.currentTimeMillis();
|
|
for (int j = -short1; j <= short1; j += 16) {
|
|
for (int k = -short1; k <= short1; k += 16) {
|
|
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
index 262c3f910..a8c7e7931 100644
|
|
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
|
|
@@ -1419,8 +1419,9 @@ public class CraftWorld implements World {
|
|
int chunkCoordX = chunkcoordinates.getX() >> 4;
|
|
int chunkCoordZ = chunkcoordinates.getZ() >> 4;
|
|
// Cycle through the 25x25 Chunks around it to load/unload the chunks.
|
|
- for (int x = -12; x <= 12; x++) {
|
|
- for (int z = -12; z <= 12; z++) {
|
|
+ int radius = world.paperConfig.keepLoadedRange / 16; // Paper
|
|
+ for (int x = -radius; x <= radius; x++) { // Paper
|
|
+ for (int z = -radius; z <= radius; z++) { // Paper
|
|
if (keepLoaded) {
|
|
loadChunk(chunkCoordX + x, chunkCoordZ + z);
|
|
} else {
|
|
--
|
|
2.21.0
|
|
|