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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes:eb2e6578
SPIGOT-5116: Fix concurrent modification exception inside ChunkMapDistance989f9b3d
SPIGOT-4849: Fix server crash when accessing chunks during chunk load/unload/populate eventsf554183c
SPIGOT-5171: Don't fire PlayerTeleportEvent if not actually moving2349feb8
SPIGOT-5163: Cancelling PlayerBucketFillEvent visually removes the targeted block Spigot Changes: 9a643a6a Remove DataWatcher Locking
26 lines
1.0 KiB
Diff
26 lines
1.0 KiB
Diff
From afe90ec5ec5202911c92ff2b497d734b76057256 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Fri, 2 Dec 2016 00:11:43 -0500
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Subject: [PATCH] Optimize World.isLoaded(BlockPosition)Z
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Reduce method invocations for World.isLoaded(BlockPosition)Z
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diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
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index 4ce18f85b..cfdb6b57f 100644
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--- a/src/main/java/net/minecraft/server/World.java
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+++ b/src/main/java/net/minecraft/server/World.java
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@@ -209,6 +209,10 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
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return i < 0 || i >= 256;
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}
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+ public boolean isLoaded(BlockPosition blockposition) {
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+ return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null; // Paper
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+ }
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+
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// Paper start
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public boolean isLoadedAndInBounds(BlockPosition blockposition) {
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return getWorldBorder().isInBounds(blockposition) && getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
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--
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2.22.0
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