Paper/Spigot-Server-Patches/0297-Expand-World.spawnParticle-API-and-add-Builder.patch
Aikar 18c3716c49
Current Chunk for Entity and Block Entities, counts by entity type
This enables us a fast reference to the entities current chunk instead
of having to look it up by hashmap lookups.

We also store counts by type to further enable other performance optimizations in later patches.
2018-07-04 03:58:56 -04:00

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3.9 KiB
Diff

From d1902f093f9e9e05aa983daa6f46cf1c06269faa Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 15 Aug 2017 22:29:12 -0400
Subject: [PATCH] Expand World.spawnParticle API and add Builder
Adds ability to control who receives it and who is the source/sender (vanish API)
the standard API is to send the packet to everyone in the world, which is ineffecient.
This adds a new Builder API which is much friendlier to use.
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index c06158e02..49019d54d 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1399,12 +1399,17 @@ public class WorldServer extends World implements IAsyncTaskHandler {
sendParticles(null, enumparticle, flag, d0, d1, d2, i, d3, d4, d5, d6, aint);
}
+ // Paper start - Particle API Expansion
public void sendParticles(EntityPlayer sender, EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
+ sendParticles(this.players, sender, enumparticle, flag, d0, d1, d2, i, d3, d4, d5, d6, aint);
+ }
+ public void sendParticles(List<? extends EntityHuman> receivers, EntityPlayer sender, EnumParticle enumparticle, boolean flag, double d0, double d1, double d2, int i, double d3, double d4, double d5, double d6, int... aint) {
+ // Paper end
// CraftBukkit end
PacketPlayOutWorldParticles packetplayoutworldparticles = new PacketPlayOutWorldParticles(enumparticle, flag, (float) d0, (float) d1, (float) d2, (float) d3, (float) d4, (float) d5, (float) d6, i, aint);
- for (int j = 0; j < this.players.size(); ++j) {
- EntityPlayer entityplayer = (EntityPlayer) this.players.get(j);
+ for (EntityHuman entityhuman : receivers) { // Paper - Particle API Expansion
+ EntityPlayer entityplayer = (EntityPlayer) entityhuman; // Paper - Particle API Expansion
if (sender != null && !entityplayer.getBukkitEntity().canSee(sender.getBukkitEntity())) continue; // CraftBukkit
BlockPosition blockposition = entityplayer.getChunkCoordinates();
double d7 = blockposition.distanceSquared(d0, d1, d2);
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 568a50ec4..36dd8ad60 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -1568,13 +1568,16 @@ public class CraftWorld implements World {
spawnParticle(particle, location.getX(), location.getY(), location.getZ(), count, offsetX, offsetY, offsetZ, extra, data);
}
+ // Paper start - Particle API Expansion
@Override
- public <T> void spawnParticle(Particle particle, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
+ public <T> void spawnParticle(Particle particle, List<Player> receivers, Player sender, double x, double y, double z, int count, double offsetX, double offsetY, double offsetZ, double extra, T data) {
+ // Paper end
if (data != null && !particle.getDataType().isInstance(data)) {
throw new IllegalArgumentException("data should be " + particle.getDataType() + " got " + data.getClass());
}
getHandle().sendParticles(
- null, // Sender
+ receivers == null ? getHandle().players : receivers.stream().map(player -> ((CraftPlayer) player).getHandle()).collect(java.util.stream.Collectors.toList()), // Paper - Particle API Expansion
+ sender != null ? ((CraftPlayer) sender).getHandle() : null, // Sender // Paper - Particle API Expansion
CraftParticle.toNMS(particle), // Particle
true, // Extended range
x, y, z, // Position
--
2.18.0