Paper/removed/0035-Stop-updating-flowing-block-if-material-has-changed.patch
Aikar 5b6dfb3463
NOT FINISHED!!! Current Progress on 1.13-pre7 update
This work is 100% unfinished. I am pushing it up so that we as a team
can work on this update.

Do not try to use this branch. You will fail.
2018-07-16 00:13:29 -04:00

22 lines
1.0 KiB
Diff

From b347181112d7dd6655c11bbd324a2a4c62e9507d Mon Sep 17 00:00:00 2001
From: Iceee <andrew@opticgaming.tv>
Date: Wed, 2 Mar 2016 12:03:23 -0600
Subject: [PATCH] Stop updating flowing block if material has changed
diff --git a/src/main/java/net/minecraft/server/BlockFlowing.java b/src/main/java/net/minecraft/server/BlockFlowing.java
index 62234a7c9..3b47253a4 100644
--- a/src/main/java/net/minecraft/server/BlockFlowing.java
+++ b/src/main/java/net/minecraft/server/BlockFlowing.java
@@ -90,6 +90,7 @@ public class BlockFlowing extends BlockFluids {
this.f(world, blockposition, iblockdata);
}
+ if (world.getType(blockposition).getBlock().getBlockData().getMaterial() != material) return; // Paper - Stop updating flowing block if material has changed
org.bukkit.block.Block source = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ()); // CraftBukkit
IBlockData iblockdata2 = world.getType(blockposition.down());
--
2.18.0