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Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing CraftBukkit Changes: 6917945f0 SPIGOT-6289: Fix setting entity equipment
49 lines
2.5 KiB
Diff
49 lines
2.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Jedediah Smith <jedediah@silencegreys.com>
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Date: Sun, 21 Jun 2015 15:07:20 -0400
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Subject: [PATCH] Custom replacement for eaten items
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diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
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index aeb6b01dfa6537f08129c254f3e1180299f56c99..3858fabf74e7604a7c62806e98c68eed4a97a485 100644
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--- a/src/main/java/net/minecraft/server/EntityLiving.java
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+++ b/src/main/java/net/minecraft/server/EntityLiving.java
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@@ -3105,9 +3105,10 @@ public abstract class EntityLiving extends Entity {
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this.b(this.activeItem, 16);
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// CraftBukkit start - fire PlayerItemConsumeEvent
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ItemStack itemstack;
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+ PlayerItemConsumeEvent event = null; // Paper
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if (this instanceof EntityPlayer) {
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org.bukkit.inventory.ItemStack craftItem = CraftItemStack.asBukkitCopy(this.activeItem);
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- PlayerItemConsumeEvent event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem);
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+ event = new PlayerItemConsumeEvent((Player) this.getBukkitEntity(), craftItem); // Paper
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world.getServer().getPluginManager().callEvent(event);
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if (event.isCancelled()) {
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@@ -3121,6 +3122,13 @@ public abstract class EntityLiving extends Entity {
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} else {
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itemstack = this.activeItem.a(this.world, this);
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}
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+
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+ // Paper start - save the default replacement item and change it if necessary
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+ final ItemStack defaultReplacement = itemstack;
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+ if (event != null && event.getReplacement() != null) {
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+ itemstack = CraftItemStack.asNMSCopy(event.getReplacement());
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+ }
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+ // Paper end
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// CraftBukkit end
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if (itemstack != this.activeItem) {
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@@ -3128,6 +3136,11 @@ public abstract class EntityLiving extends Entity {
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}
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this.clearActiveItem();
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+ // Paper start - if the replacement is anything but the default, update the client inventory
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+ if (this instanceof EntityPlayer && !com.google.common.base.Objects.equal(defaultReplacement, itemstack)) {
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+ ((EntityPlayer) this).getBukkitEntity().updateInventory();
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+ }
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+ // Paper end
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}
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}
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