mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
20503beee5
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
20 lines
1.3 KiB
Diff
20 lines
1.3 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: Jake Potrebic <jake.m.potrebic@gmail.com>
|
|
Date: Fri, 12 Mar 2021 19:22:21 -0800
|
|
Subject: [PATCH] Adds PlayerArmSwingEvent
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
index 693b23c4c4fe35197685709cbb3600e4de2ca9c1..d7b46b05be29b5671ee03d9308c784c11beea549 100644
|
|
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
|
|
@@ -2494,7 +2494,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
|
|
}
|
|
|
|
// Arm swing animation
|
|
- PlayerAnimationEvent event = new PlayerAnimationEvent(this.getCraftPlayer(), (packet.getHand() == InteractionHand.MAIN_HAND) ? PlayerAnimationType.ARM_SWING : PlayerAnimationType.OFF_ARM_SWING);
|
|
+ io.papermc.paper.event.player.PlayerArmSwingEvent event = new io.papermc.paper.event.player.PlayerArmSwingEvent(this.getCraftPlayer(), packet.getHand() == InteractionHand.MAIN_HAND ? org.bukkit.inventory.EquipmentSlot.HAND : org.bukkit.inventory.EquipmentSlot.OFF_HAND); // Paper
|
|
this.cserver.getPluginManager().callEvent(event);
|
|
|
|
if (event.isCancelled()) return;
|