Paper/Spigot-Server-Patches/0067-Add-World-Util-Methods.patch
Zach Brown 70ce6ce831
Move version command update checking to the implementation
This makes it easier for downstream projects (forks) to replace the
version fetching system with their own. It is as simple as implementing
an interface and overriding the default implementation of
org.bukkit.UnsafeValues#getVersionFetcher()

It also makes it easier for us to organize things like the version
history feature.

Lastly I have updated the paper implementation to check against the site
API rather than against jenkins.
2019-05-27 04:13:41 -05:00

103 lines
5.0 KiB
Diff

From e2d2f4b4ebf96707ab1a22497ee67cc6ab677c85 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Fri, 18 Mar 2016 20:16:03 -0400
Subject: [PATCH] Add World Util Methods
Methods that can be used for other patches to help improve logic.
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 879a49192..d246970d3 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -371,6 +371,7 @@ public class Chunk implements IChunkAccess {
return this.world.getChunkProvider().getLightEngine();
}
+ public final int getLightSubtracted(BlockPosition blockposition, int i) { return this.a(blockposition, i); } // Paper - OBFHELPER
public int a(BlockPosition blockposition, int i) {
return this.a(blockposition, i, this.world.getWorldProvider().g());
}
diff --git a/src/main/java/net/minecraft/server/World.java b/src/main/java/net/minecraft/server/World.java
index 373d08b23..e43b1d27c 100644
--- a/src/main/java/net/minecraft/server/World.java
+++ b/src/main/java/net/minecraft/server/World.java
@@ -46,7 +46,7 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
protected final java.util.Set<TileEntity> tileEntityListUnload = com.google.common.collect.Sets.newHashSet(); // Paper
private final long b = 16777215L;
private final Thread serverThread;
- private int d;
+ private int d; public int getSkylightSubtracted() { return this.d; } public void setSkylightSubtracted(int value) { this.d = value;} // Paper - OBFHELPER
protected int j = (new Random()).nextInt();
protected final int k = 1013904223;
protected float lastRainLevel;
@@ -208,6 +208,54 @@ public abstract class World implements IIBlockAccess, GeneratorAccess, AutoClose
return i < 0 || i >= 256;
}
+ // Paper start
+ public boolean isLoadedAndInBounds(BlockPosition blockposition) {
+ return getWorldBorder().isInBounds(blockposition) && getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4) != null;
+ }
+ public Chunk getChunkIfLoaded(BlockPosition blockposition) {
+ return getChunkIfLoaded(blockposition.getX() >> 4, blockposition.getZ() >> 4);
+ }
+ // test if meets light level, return faster
+ // logic copied from below
+ public boolean isLightLevel(BlockPosition blockposition, int level) {
+ return this.getLightLevel(blockposition) >= level; // TODO
+// if (isValidLocation(blockposition)) {
+// if (this.getType(blockposition).c(this, blockposition)) { // use neighbour brightness (where did this go)
+// int sky = getSkylightSubtracted();
+// if (this.getLightLevel(blockposition.up(), sky) >= level) {
+// return true;
+// }
+// if (this.getLightLevel(blockposition.east(), sky) >= level) {
+// return true;
+// }
+// if (this.getLightLevel(blockposition.west(), sky) >= level) {
+// return true;
+// }
+// if (this.getLightLevel(blockposition.south(), sky) >= level) {
+// return true;
+// }
+// if (this.getLightLevel(blockposition.north(), sky) >= level) {
+// return true;
+// }
+// return false;
+// } else {
+// if (blockposition.getY() >= 256) {
+// blockposition = new BlockPosition(blockposition.getX(), 255, blockposition.getZ());
+// }
+//
+// Chunk chunk = this.getChunkAtWorldCoords(blockposition);
+// return chunk.getLightSubtracted(blockposition, this.getSkylightSubtracted()) >= level;
+// }
+// } else {
+// return true;
+// }
+ }
+ // reduces need to do isLoaded before getType
+ public IBlockData getTypeIfLoadedAndInBounds(BlockPosition blockposition) {
+ return getWorldBorder().isInBounds(blockposition) ? getTypeIfLoaded(blockposition) : null;
+ }
+ // Paper end
+
public Chunk getChunkAtWorldCoords(BlockPosition blockposition) {
return this.getChunkAt(blockposition.getX() >> 4, blockposition.getZ() >> 4);
}
diff --git a/src/main/java/net/minecraft/server/WorldBorder.java b/src/main/java/net/minecraft/server/WorldBorder.java
index 94d1c2be1..77b805f3a 100644
--- a/src/main/java/net/minecraft/server/WorldBorder.java
+++ b/src/main/java/net/minecraft/server/WorldBorder.java
@@ -19,6 +19,7 @@ public class WorldBorder {
public WorldBorder() {}
+ public final boolean isInBounds(BlockPosition blockposition) { return this.a(blockposition); } // Paper - OBFHELPER
public boolean a(BlockPosition blockposition) {
return (double) (blockposition.getX() + 1) > this.c() && (double) blockposition.getX() < this.e() && (double) (blockposition.getZ() + 1) > this.d() && (double) blockposition.getZ() < this.f();
}
--
2.21.0