Paper/Spigot-Server-Patches/0251-Refresh-player-inventory-when-cancelling-PlayerInter.patch
Spottedleaf da0aa69e44 Fix tabcomplete firing off-main
Also rebuild patches
2019-06-03 03:27:10 +01:00

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1.4 KiB
Diff

From c44aa8d4fc35fbc4d791635d1701fb31cf93ae03 Mon Sep 17 00:00:00 2001
From: Minecrell <minecrell@minecrell.net>
Date: Fri, 13 Jul 2018 14:54:43 +0200
Subject: [PATCH] Refresh player inventory when cancelling
PlayerInteractEntityEvent
When interacting with entities with an item, the client will assume
the interaction is successful, and update the held item on the
client. However, if the interaction is cancelled on the server side,
the client will still mistakenly remove/replace the item in hand.
Examples for this are milking cows with a bucket or dyeing sheep.
The bucket is replaced with milk and the dye removed from inventory.
Refresh the player inventory when PlayerInteractEntityEvent is
cancelled to avoid this problem.
diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
index 088873515c..05dec82386 100644
--- a/src/main/java/net/minecraft/server/PlayerConnection.java
+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
@@ -1970,6 +1970,7 @@ public class PlayerConnection implements PacketListenerPlayIn {
}
if (event.isCancelled()) {
+ this.player.updateInventory(this.player.activeContainer); // Paper - Refresh player inventory
return;
}
// CraftBukkit end
--
2.21.0