Paper/Spigot-Server-Patches/0143-Do-not-mark-chunks-as-active-for-neighbor-updates.patch
Zach Brown c02c01b2c5
Add rate limiting to PacketPlayInUseItem as well
Also removes our toggle for Spigot's option, I doubt anyone uses it.
2016-09-10 21:44:06 -05:00

49 lines
2.8 KiB
Diff

From 3997e8d790922ae9f871e773b89df69e3603dba1 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 12 May 2016 01:55:17 -0400
Subject: [PATCH] Do not mark chunks as active for neighbor updates
Fixes chunk unload issues
diff --git a/src/main/java/net/minecraft/server/Chunk.java b/src/main/java/net/minecraft/server/Chunk.java
index 0ee8a13..1ec820f 100644
--- a/src/main/java/net/minecraft/server/Chunk.java
+++ b/src/main/java/net/minecraft/server/Chunk.java
@@ -1004,25 +1004,25 @@ public class Chunk {
// CraftBukkit end
world.timings.syncChunkLoadPostTimer.stopTiming(); // Paper
world.timings.syncChunkLoadPopulateNeighbors.startTiming(); // Paper
- Chunk chunk = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ - 1);
- Chunk chunk1 = ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ);
- Chunk chunk2 = ichunkprovider.getLoadedChunkAt(this.locX, this.locZ + 1);
- Chunk chunk3 = ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ);
+ Chunk chunk = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX, this.locZ - 1); // Paper
+ Chunk chunk1 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ); // Paper
+ Chunk chunk2 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX, this.locZ + 1); // Paper
+ Chunk chunk3 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ); // Paper
- if (chunk1 != null && chunk2 != null && ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ + 1) != null) {
+ if (chunk1 != null && chunk2 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ + 1) != null) { // Paper
this.a(chunkgenerator);
}
- if (chunk3 != null && chunk2 != null && ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ + 1) != null) {
+ if (chunk3 != null && chunk2 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ + 1) != null) { // Paper
chunk3.a(chunkgenerator);
}
- if (chunk != null && chunk1 != null && ichunkprovider.getLoadedChunkAt(this.locX + 1, this.locZ - 1) != null) {
+ if (chunk != null && chunk1 != null && MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX + 1, this.locZ - 1) != null) { // Paper
chunk.a(chunkgenerator);
}
if (chunk != null && chunk3 != null) {
- Chunk chunk4 = ichunkprovider.getLoadedChunkAt(this.locX - 1, this.locZ - 1);
+ Chunk chunk4 = MCUtil.getLoadedChunkWithoutMarkingActive(ichunkprovider,this.locX - 1, this.locZ - 1); // Paper
if (chunk4 != null) {
chunk4.a(chunkgenerator);
--
2.10.0.windows.1