Paper/patches/server/0164-Add-PlayerArmorChangeEvent.patch
Jason bc127ea819
Updated Upstream (Bukkit/CraftBukkit/Spigot) (#6222)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
eec4aab0 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
205213c6 SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron

CraftBukkit Changes:
b8c522d5 SPIGOT-6657: Add getPlayer to SheepDyeWoolEvent
f04a77dc SPIGOT-6656: CauldronLevelChangeEvent is not fired correctly when dripstone fills the cauldron
d1dbcebc SPIGOT-6653: Canceling snow bucket placement removes snow from bucket
4f34a67b #891: Fix scheduler task ID overflow and duplication issues

Spigot Changes:
d03d7f12 BUILDTOOLS-604: Rebuild patches
2021-07-18 09:41:53 +02:00

32 lines
1.7 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: pkt77 <parkerkt77@gmail.com>
Date: Fri, 10 Nov 2017 23:46:34 -0500
Subject: [PATCH] Add PlayerArmorChangeEvent
diff --git a/src/main/java/net/minecraft/world/entity/LivingEntity.java b/src/main/java/net/minecraft/world/entity/LivingEntity.java
index 966f2217a0b20f594d40a7a1f69d324d808a098c..571ca7409cdce36ce228c7f3ebf2bce7a87897df 100644
--- a/src/main/java/net/minecraft/world/entity/LivingEntity.java
+++ b/src/main/java/net/minecraft/world/entity/LivingEntity.java
@@ -1,5 +1,6 @@
package net.minecraft.world.entity;
+import com.destroystokyo.paper.event.player.PlayerArmorChangeEvent; // Paper
import com.google.common.base.Objects;
import com.google.common.collect.ImmutableList;
import com.google.common.collect.ImmutableMap;
@@ -2940,6 +2941,13 @@ public abstract class LivingEntity extends Entity {
ItemStack itemstack1 = this.getItemBySlot(enumitemslot);
if (!ItemStack.matches(itemstack1, itemstack)) {
+ // Paper start - PlayerArmorChangeEvent
+ if (this instanceof ServerPlayer && enumitemslot.getType() == EquipmentSlot.Type.ARMOR) {
+ final org.bukkit.inventory.ItemStack oldItem = CraftItemStack.asBukkitCopy(itemstack);
+ final org.bukkit.inventory.ItemStack newItem = CraftItemStack.asBukkitCopy(itemstack1);
+ new PlayerArmorChangeEvent((Player) this.getBukkitEntity(), PlayerArmorChangeEvent.SlotType.valueOf(enumitemslot.name()), oldItem, newItem).callEvent();
+ }
+ // Paper end
if (map == null) {
map = Maps.newEnumMap(EquipmentSlot.class);
}