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b6925c36af
This is now default vanilla behavior Fixes #3644
64 lines
4.2 KiB
Diff
64 lines
4.2 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sun, 11 Feb 2018 10:43:46 +0000
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Subject: [PATCH] Extend Player Interact cancellation
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GUIs are opened on the client, meaning that the server cannot block them from opening,
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However, it is possible to close these GUIs from the server.
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Flower pots are also not updated on the client when interaction is cancelled, this patch
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also resolves this.
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Update adjacent blocks of doors, double plants, pistons and beds
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when cancelling interaction.
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diff --git a/src/main/java/net/minecraft/server/PlayerInteractManager.java b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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index ee59d76d31b8b8cfd39d612b1e6040891f2256f4..36cf4c332054a350ae193637f895a45a8b04da9b 100644
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--- a/src/main/java/net/minecraft/server/PlayerInteractManager.java
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+++ b/src/main/java/net/minecraft/server/PlayerInteractManager.java
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@@ -148,6 +148,11 @@ public class PlayerInteractManager {
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PlayerInteractEvent event = CraftEventFactory.callPlayerInteractEvent(this.player, Action.LEFT_CLICK_BLOCK, blockposition, enumdirection, this.player.inventory.getItemInHand(), EnumHand.MAIN_HAND);
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if (event.isCancelled()) {
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// Let the client know the block still exists
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+ // Paper start - brute force neighbor blocks for any attached blocks
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+ for (EnumDirection dir : EnumDirection.values()) {
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+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, blockposition.shift(dir)));
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+ }
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+ // Paper end
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this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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// Update any tile entity data for this block
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TileEntity tileentity = this.world.getTileEntity(blockposition);
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@@ -446,13 +451,32 @@ public class PlayerInteractManager {
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interactResult = event.useItemInHand() == Event.Result.DENY;
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if (event.useInteractedBlock() == Event.Result.DENY) {
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+
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// If we denied a door from opening, we need to send a correcting update to the client, as it already opened the door.
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if (iblockdata.getBlock() instanceof BlockDoor) {
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boolean bottom = iblockdata.get(BlockDoor.HALF) == BlockPropertyDoubleBlockHalf.LOWER;
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entityplayer.playerConnection.sendPacket(new PacketPlayOutBlockChange(world, bottom ? blockposition.up() : blockposition.down()));
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} else if (iblockdata.getBlock() instanceof BlockCake) {
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entityplayer.getBukkitEntity().sendHealthUpdate(); // SPIGOT-1341 - reset health for cake
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+ // Paper start - extend Player Interact cancellation // TODO: consider merging this into the extracted method
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+ } else if (iblockdata.getBlock() instanceof BlockStructure) {
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+ entityplayer.playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockCommand) {
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+ entityplayer.playerConnection.sendPacket(new PacketPlayOutCloseWindow());
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+ } else if (iblockdata.getBlock() instanceof BlockFlowerPot) {
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+ // Send a block change to air and then send back the correct block, just to make the client happy
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+ PacketPlayOutBlockChange packet = new PacketPlayOutBlockChange(this.world, blockposition);
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+ packet.block = Blocks.AIR.getBlockData();
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+ this.player.playerConnection.sendPacket(packet);
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+
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+ this.player.playerConnection.sendPacket(new PacketPlayOutBlockChange(this.world, blockposition));
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+
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+ TileEntity tileentity = this.world.getTileEntity(blockposition);
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+ if (tileentity != null) {
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+ player.playerConnection.sendPacket(tileentity.getUpdatePacket());
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+ }
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}
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+ // Paper end - extend Player Interact cancellation
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entityplayer.getBukkitEntity().updateInventory(); // SPIGOT-2867
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enuminteractionresult = (event.useItemInHand() != Event.Result.ALLOW) ? EnumInteractionResult.SUCCESS : EnumInteractionResult.PASS;
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} else if (this.gamemode == EnumGamemode.SPECTATOR) {
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