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Upstream has released updates that appears to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: 6ff65c82 SPIGOT-5908: CompassMeta for new lodestone compass data CraftBukkit Changes:3b9cf0f8
Improve code formatting008f039f
SPIGOT-5913: MOTD no longer supports new line characterb8b65eb7
SPIGOT-5908: CompassMeta for new lodestone compass data Spigot Changes: 4d9262cf Rebuild patches d27f7952 SPIGOT-5912: Outdated client message shows outdated server message
32 lines
1.9 KiB
Diff
32 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Shane Freeder <theboyetronic@gmail.com>
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Date: Sat, 31 Mar 2018 17:04:26 +0100
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Subject: [PATCH] Flag to disable the channel limit
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In some enviroments, the channel limit set by spigot can cause issues,
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e.g. servers which allow and support the usage of mod packs.
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provide an optional flag to disable this check, at your own risk.
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 04d6c2160aa13a8158cd4a3cffa9e1d2d5addb08..6270010f04a51c3bc5d434e617eb755daba59cb4 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -142,6 +142,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Paper start
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private org.bukkit.event.player.PlayerResourcePackStatusEvent.Status resourcePackStatus;
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private String resourcePackHash;
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+ private static final boolean DISABLE_CHANNEL_LIMIT = System.getProperty("paper.disableChannelLimit") != null; // Paper - add a flag to disable the channel limit
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// Paper end
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public CraftPlayer(CraftServer server, EntityPlayer entity) {
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@@ -1487,7 +1488,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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}
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public void addChannel(String channel) {
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- Preconditions.checkState(channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel);
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+ Preconditions.checkState(DISABLE_CHANNEL_LIMIT || channels.size() < 128, "Cannot register channel '%s'. Too many channels registered!", channel); // Paper - flag to disable channel limit
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channel = StandardMessenger.validateAndCorrectChannel(channel);
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if (channels.add(channel)) {
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server.getPluginManager().callEvent(new PlayerRegisterChannelEvent(this, channel));
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