Paper/Spigot-Server-Patches/0434-Optimize-Collision-to-not-load-chunks.patch
Aikar ab347c4c96
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
42d5a714 SPIGOT-5899: Hoglins API similar to Piglins
2c1ee10e SPIGOT-5887: ClickType doesn't include off hand swaps
5ff7c7ce SPIGOT-5886: Missing BlockData

CraftBukkit Changes:
7560f5f5 SPIGOT-5905: Fix hex colours not being allowed in MOTD
d47c47ee SPIGOT-5889: Villager using composter should call EntityChangeBlockEvent
2fe6b4a3 SPIGOT-5899: Hoglins API similar to Piglins
e09dbeca SPIGOT-5887: ClickType doesn't include off hand swaps
23aac2a5 SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
92cbf656 SPIGOT-5884: Tab completions lost on reloadData / minecraft:reload
fb4e54ad SPIGOT-5902: PlayerRespawnEvent places player at spawn before event is called
aa8f3d5a SPIGOT-5901: Structures are generated in all worlds based on the setting for the main world
a0c35937 SPIGOT-5895: PlayerChangedWorldEvent#getFrom is incorrect
89c0a5c3 SPIGOT-5886: Missing BlockData

Spigot Changes:
0287a20d SPIGOT-5903: EntityDismountEvent cannot be triggered asynchronously
2020-06-30 01:20:29 -04:00

136 lines
8.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Thu, 2 Apr 2020 02:37:57 -0400
Subject: [PATCH] Optimize Collision to not load chunks
The collision code takes an AABB and generates a cuboid of checks rather
than a cylinder, so at high velocity this can generate a lot of chunk checks.
Treat an unloaded chunk as a collision for entities, and also for players if
the "prevent moving into unloaded chunks" setting is enabled.
If that serting is not enabled, collisions will be ignored for players, since
movement will load only the chunk the player enters anyways and avoids loading
massive amounts of surrounding chunks due to large AABB lookups.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index e895bf811ce5d441541725ade48e3f07ca86fc2b..152f613159ef88977de867c0deec94bfa4353f7a 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -80,6 +80,7 @@ public abstract class Entity implements INamableTileEntity, ICommandListener, Ke
private CraftEntity bukkitEntity;
PlayerChunkMap.EntityTracker tracker; // Paper
+ boolean collisionLoadChunks = false; // Paper
Throwable addedToWorldStack; // Paper - entity debug
public CraftEntity getBukkitEntity() {
if (bukkitEntity == null) {
diff --git a/src/main/java/net/minecraft/server/ICollisionAccess.java b/src/main/java/net/minecraft/server/ICollisionAccess.java
index b27260270de80de371a5a71fa0516aa43c44c83e..1cc40b1f0af9e617b2a71bcc442543e10b2dc61a 100644
--- a/src/main/java/net/minecraft/server/ICollisionAccess.java
+++ b/src/main/java/net/minecraft/server/ICollisionAccess.java
@@ -46,7 +46,9 @@ public interface ICollisionAccess extends IBlockAccess {
}
default boolean b(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate<Entity> predicate) {
+ try { if (entity != null) entity.collisionLoadChunks = true; // Paper
return this.d(entity, axisalignedbb, predicate).allMatch(VoxelShape::isEmpty);
+ } finally { if (entity != null) entity.collisionLoadChunks = false; } // Paper
}
Stream<VoxelShape> c(@Nullable Entity entity, AxisAlignedBB axisalignedbb, Predicate<Entity> predicate);
diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
index 82259e8404d350cb9578e8a55d9c11b1e5b9a629..a9dc7807508e5227b59a750f982bf7a0740fa493 100644
--- a/src/main/java/net/minecraft/server/PlayerList.java
+++ b/src/main/java/net/minecraft/server/PlayerList.java
@@ -722,6 +722,7 @@ public abstract class PlayerList {
entityplayer1.forceSetPositionRotation(location.getX(), location.getY(), location.getZ(), location.getYaw(), location.getPitch());
// CraftBukkit end
+ worldserver.getChunkProvider().addTicket(TicketType.POST_TELEPORT, new ChunkCoordIntPair(location.getBlockX() >> 4, location.getBlockZ() >> 4), 1, entityplayer.getId()); // Paper
while (avoidSuffocation && !worldserver1.getCubes(entityplayer1) && entityplayer1.locY() < 256.0D) {
entityplayer1.setPosition(entityplayer1.locX(), entityplayer1.locY() + 1.0D, entityplayer1.locZ());
}
diff --git a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
index 4967d1ebd109c462a322e4829d01ff519d1b5366..ed0f3ddbcb7d6ce8a59ae3829f4cb11ae75046cb 100644
--- a/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
+++ b/src/main/java/net/minecraft/server/VoxelShapeSpliterator.java
@@ -9,13 +9,13 @@ import javax.annotation.Nullable;
public class VoxelShapeSpliterator extends AbstractSpliterator<VoxelShape> {
@Nullable
- private final Entity a;
+ private final Entity a; final Entity getEntity() { return this.a; } // Paper - OBFHELPER
private final AxisAlignedBB b;
private final VoxelShapeCollision c;
private final CursorPosition d;
- private final BlockPosition.MutableBlockPosition e;
+ private final BlockPosition.MutableBlockPosition e; final BlockPosition.MutableBlockPosition getMutablePos() { return this.e; } // Paper - OBFHELPER
private final VoxelShape f;
- private final ICollisionAccess g;
+ private final ICollisionAccess g; final ICollisionAccess getCollisionAccess() { return this.g; } // Paper - OBFHELPER
private boolean h;
private final BiPredicate<IBlockData, BlockPosition> i;
@@ -52,23 +52,37 @@ public class VoxelShapeSpliterator extends AbstractSpliterator<VoxelShape> {
boolean a(Consumer<? super VoxelShape> consumer) {
while (true) {
if (this.d.a()) {
- int i = this.d.b();
- int j = this.d.c();
- int k = this.d.d();
+ int i = this.d.b(); final int x = i;
+ int j = this.d.c(); final int y = j;
+ int k = this.d.d(); final int z = k;
int l = this.d.e();
if (l == 3) {
continue;
}
- IBlockAccess iblockaccess = this.a(i, k);
-
- if (iblockaccess == null) {
+ // Paper start - ensure we don't load chunks
+ Entity entity = this.getEntity();
+ BlockPosition.MutableBlockPosition blockposition_mutableblockposition = this.getMutablePos();
+ boolean far = entity != null && MCUtil.distanceSq(entity.locX(), y, entity.locZ(), x, y, z) > 14;
+ blockposition_mutableblockposition.setValues(x, y, z);
+
+ boolean isRegionLimited = this.getCollisionAccess() instanceof RegionLimitedWorldAccess;
+ IBlockData iblockdata = isRegionLimited ? Blocks.VOID_AIR.getBlockData() : ((!far && entity instanceof EntityPlayer) || (entity != null && entity.collisionLoadChunks)
+ ? this.getCollisionAccess().getType(blockposition_mutableblockposition)
+ : this.getCollisionAccess().getTypeIfLoaded(blockposition_mutableblockposition)
+ );
+
+ if (iblockdata == null) {
+ if (!(entity instanceof EntityPlayer) || entity.world.paperConfig.preventMovingIntoUnloadedChunks) {
+ VoxelShape voxelshape3 = VoxelShapes.of(far ? entity.getBoundingBox() : new AxisAlignedBB(new BlockPosition(x, y, z)));
+ consumer.accept(voxelshape3);
+ return true;
+ }
continue;
}
-
- this.e.d(i, j, k);
- IBlockData iblockdata = iblockaccess.getType(this.e);
+ // Paper - moved up
+ // Paper end
if (!this.i.test(iblockdata, this.e) || l == 1 && !iblockdata.d() || l == 2 && !iblockdata.a(Blocks.MOVING_PISTON)) {
continue;
diff --git a/src/main/java/net/minecraft/server/VoxelShapes.java b/src/main/java/net/minecraft/server/VoxelShapes.java
index b6e2a3d8d0cf510f497c6f974356fafaf2adc13b..4acde367542247627574fdeb586fb8c9087eef1a 100644
--- a/src/main/java/net/minecraft/server/VoxelShapes.java
+++ b/src/main/java/net/minecraft/server/VoxelShapes.java
@@ -239,7 +239,8 @@ public final class VoxelShapes {
if (k2 < 3) {
blockposition_mutableblockposition.a(enumaxiscycle1, i2, j2, l1);
- IBlockData iblockdata = iworldreader.getType(blockposition_mutableblockposition);
+ IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition_mutableblockposition); // Paper
+ if (iblockdata == null) return 0.0D; // Paper
if ((k2 != 1 || iblockdata.d()) && (k2 != 2 || iblockdata.a(Blocks.MOVING_PISTON))) {
d0 = iblockdata.b((IBlockAccess) iworldreader, blockposition_mutableblockposition, voxelshapecollision).a(enumdirection_enumaxis2, axisalignedbb.d((double) (-blockposition_mutableblockposition.getX()), (double) (-blockposition_mutableblockposition.getY()), (double) (-blockposition_mutableblockposition.getZ())), d0);