mirror of
https://github.com/PaperMC/Paper.git
synced 2024-11-27 04:55:47 +01:00
b6925c36af
This is now default vanilla behavior Fixes #3644
29 lines
1.9 KiB
Diff
29 lines
1.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
|
|
From: nossr50 <nossr50@gmail.com>
|
|
Date: Thu, 26 Mar 2020 19:44:50 -0700
|
|
Subject: [PATCH] Add PlayerAttackEntityCooldownResetEvent
|
|
|
|
|
|
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
|
|
index 40ac2b8153dbbb10b732123f95b9c0a3a807e54e..7a2140e4b901027997b2884275b35b43fe2175bc 100644
|
|
--- a/src/main/java/net/minecraft/server/EntityLiving.java
|
|
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
|
|
@@ -1825,7 +1825,16 @@ public abstract class EntityLiving extends Entity {
|
|
|
|
EntityDamageEvent event = CraftEventFactory.handleLivingEntityDamageEvent(this, damagesource, originalDamage, hardHatModifier, blockingModifier, armorModifier, resistanceModifier, magicModifier, absorptionModifier, hardHat, blocking, armor, resistance, magic, absorption);
|
|
if (damagesource.getEntity() instanceof EntityHuman) {
|
|
- ((EntityHuman) damagesource.getEntity()).resetAttackCooldown(); // Moved from EntityHuman in order to make the cooldown reset get called after the damage event is fired
|
|
+ // Paper start - PlayerAttackEntityCooldownResetEvent
|
|
+ if (damagesource.getEntity() instanceof EntityPlayer) {
|
|
+ EntityPlayer player = (EntityPlayer) damagesource.getEntity();
|
|
+ if (new com.destroystokyo.paper.event.player.PlayerAttackEntityCooldownResetEvent(player.getBukkitEntity(), this.getBukkitEntity(), player.getCooledAttackStrength(0F)).callEvent()) {
|
|
+ player.resetCooldown();
|
|
+ }
|
|
+ } else {
|
|
+ ((EntityHuman) damagesource.getEntity()).resetCooldown();
|
|
+ }
|
|
+ // Paper end
|
|
}
|
|
if (event.isCancelled()) {
|
|
return false;
|