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31699ae9a8
* Updated Upstream (Bukkit/CraftBukkit) Upstream has released updates that appear to apply and compile correctly. This update has not been tested by PaperMC and as with ANY update, please do your own testing Bukkit Changes: a6a9d2a4 Remove some old ApiStatus.Experimental annotations be72314c SPIGOT-7300, PR-829: Add new DamageSource API providing enhanced information about entity damage b252cf05 SPIGOT-7576, PR-970: Add methods in MushroomCow to change stew effects b1c689bd PR-902: Add Server#isLoggingIPs to get log-ips configuration 08f86d1c PR-971: Add Player methods for client-side potion effects 2e3024a9 PR-963: Add API for in-world structures a23292a7 SPIGOT-7530, PR-948: Improve Resource Pack API with new 1.20.3 functionality 1851857b SPIGOT-3071, PR-969: Add entity spawn method with spawn reason cde4c52a SPIGOT-5553, PR-964: Add EntityKnockbackEvent CraftBukkit Changes: 38fd4bd50 Fix accidentally renamed internal damage method 80f0ce4be SPIGOT-7300, PR-1180: Add new DamageSource API providing enhanced information about entity damage 7e43f3b16 SPIGOT-7581: Fix typo in BlockMushroom ea14b7d90 SPIGOT-7576, PR-1347: Add methods in MushroomCow to change stew effects 4c687f243 PR-1259: Add Server#isLoggingIPs to get log-ips configuration 22a541a29 Improve support for per-world game rules cb7dccce2 PR-1348: Add Player methods for client-side potion effects b8d6109f0 PR-1335: Add API for in-world structures 4398a1b5b SPIGOT-7577: Make CraftWindCharge#explode discard the entity e74107678 Fix Crafter maximum stack size 0bb0f4f6a SPIGOT-7530, PR-1314: Improve Resource Pack API with new 1.20.3 functionality 4949f556d SPIGOT-3071, PR-1345: Add entity spawn method with spawn reason 20ac73ca2 PR-1353: Fix Structure#place not working as documented with 0 palette 3c1b77871 SPIGOT-6911, PR-1349: Change max book length in CraftMetaBook 333701839 SPIGOT-7572: Bee nests generated without bees f48f4174c SPIGOT-5553, PR-1336: Add EntityKnockbackEvent
63 lines
3.9 KiB
Diff
63 lines
3.9 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Sat, 12 Mar 2022 06:31:13 -0800
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Subject: [PATCH] Fix swamp hut cat generation deadlock
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The worldgen thread will attempt to get structure references
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via the world's getChunkAt method, which is fine if the gen is
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not cancelled - but if the chunk was unloaded, the call will block
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indefinitely. Instead of using the world state, we use the already
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supplied ServerLevelAccessor which will always have the chunk available.
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diff --git a/src/main/java/net/minecraft/world/entity/animal/Cat.java b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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index 534630b0161c8d869e49e7a59572193550be0671..7dfd2b17e82a80683af28779d0bd8f64a909c3b6 100644
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--- a/src/main/java/net/minecraft/world/entity/animal/Cat.java
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+++ b/src/main/java/net/minecraft/world/entity/animal/Cat.java
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@@ -364,7 +364,7 @@ public class Cat extends TamableAnimal implements VariantHolder<CatVariant> {
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});
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ServerLevel worldserver = world.getLevel();
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- if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK).isValid()) {
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+ if (worldserver.structureManager().getStructureWithPieceAt(this.blockPosition(), StructureTags.CATS_SPAWN_AS_BLACK, world).isValid()) { // Paper - Fix swamp hut cat generation deadlock
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this.setVariant((CatVariant) BuiltInRegistries.CAT_VARIANT.getOrThrow(CatVariant.ALL_BLACK));
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this.setPersistenceRequired();
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}
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diff --git a/src/main/java/net/minecraft/world/level/StructureManager.java b/src/main/java/net/minecraft/world/level/StructureManager.java
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index b33a015b834873f279bf33a64974ef440a37df79..b59581b92aed0bc1b09008c695b0b112c3e65743 100644
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--- a/src/main/java/net/minecraft/world/level/StructureManager.java
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+++ b/src/main/java/net/minecraft/world/level/StructureManager.java
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@@ -44,7 +44,12 @@ public class StructureManager {
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}
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public List<StructureStart> startsForStructure(ChunkPos pos, Predicate<Structure> predicate) {
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- Map<Structure, LongSet> map = this.level.getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
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+ // Paper start - Fix swamp hut cat generation deadlock
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+ return this.startsForStructure(pos, predicate, null);
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+ }
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+ public List<StructureStart> startsForStructure(ChunkPos pos, Predicate<Structure> predicate, @Nullable ServerLevelAccessor levelAccessor) {
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+ Map<Structure, LongSet> map = (levelAccessor == null ? this.level : levelAccessor).getChunk(pos.x, pos.z, ChunkStatus.STRUCTURE_REFERENCES).getAllReferences();
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+ // Paper end - Fix swamp hut cat generation deadlock
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ImmutableList.Builder<StructureStart> builder = ImmutableList.builder();
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for(Map.Entry<Structure, LongSet> entry : map.entrySet()) {
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@@ -108,13 +113,18 @@ public class StructureManager {
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}
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public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag) {
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+ // Paper start - Fix swamp hut cat generation deadlock
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+ return this.getStructureWithPieceAt(pos, structureTag, null);
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+ }
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+ public StructureStart getStructureWithPieceAt(BlockPos pos, TagKey<Structure> structureTag, @Nullable ServerLevelAccessor levelAccessor) {
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+ // Paper end - Fix swamp hut cat generation deadlock
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Registry<Structure> registry = this.registryAccess().registryOrThrow(Registries.STRUCTURE);
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for(StructureStart structureStart : this.startsForStructure(new ChunkPos(pos), (structure) -> {
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return registry.getHolder(registry.getId(structure)).map((reference) -> {
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return reference.is(structureTag);
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}).orElse(false);
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- })) {
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+ }, levelAccessor)) { // Paper - Fix swamp hut cat generation deadlock
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if (this.structureHasPieceAt(pos, structureStart)) {
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return structureStart;
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}
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