Paper/Spigot-API-Patches/0143-Add-ray-tracing-methods-to-LivingEntity.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

149 lines
5.3 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: BillyGalbreath <Blake.Galbreath@GMail.com>
Date: Mon, 3 Sep 2018 18:13:53 -0500
Subject: [PATCH] Add ray tracing methods to LivingEntity
diff --git a/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
new file mode 100644
index 0000000000000000000000000000000000000000..18a96dbb01d3b34476652264b2d6be3782a154ec
--- /dev/null
+++ b/src/main/java/com/destroystokyo/paper/block/TargetBlockInfo.java
@@ -0,0 +1,54 @@
+package com.destroystokyo.paper.block;
+
+import org.bukkit.block.Block;
+import org.bukkit.block.BlockFace;
+import org.jetbrains.annotations.NotNull;
+
+/**
+ * Represents information about a targeted block
+ */
+public class TargetBlockInfo {
+ private final Block block;
+ private final BlockFace blockFace;
+
+ public TargetBlockInfo(@NotNull Block block, @NotNull BlockFace blockFace) {
+ this.block = block;
+ this.blockFace = blockFace;
+ }
+
+ /**
+ * Get the block that is targeted
+ *
+ * @return Targeted block
+ */
+ @NotNull
+ public Block getBlock() {
+ return block;
+ }
+
+ /**
+ * Get the targeted BlockFace
+ *
+ * @return Targeted blockface
+ */
+ @NotNull
+ public BlockFace getBlockFace() {
+ return blockFace;
+ }
+
+ /**
+ * Get the relative Block to the targeted block on the side it is targeted at
+ *
+ * @return Block relative to targeted block
+ */
+ @NotNull
+ public Block getRelativeBlock() {
+ return block.getRelative(blockFace);
+ }
+
+ public enum FluidMode {
+ NEVER,
+ SOURCE_ONLY,
+ ALWAYS
+ }
+}
diff --git a/src/main/java/org/bukkit/entity/LivingEntity.java b/src/main/java/org/bukkit/entity/LivingEntity.java
index 4af8e680dbcd3e0bc1ed692146b72fecbf7735ba..5e9ca6f3d5aac2d119808eb03cfc00367306f5e4 100644
--- a/src/main/java/org/bukkit/entity/LivingEntity.java
+++ b/src/main/java/org/bukkit/entity/LivingEntity.java
@@ -81,6 +81,77 @@ public interface LivingEntity extends Attributable, Damageable, ProjectileSource
@NotNull
public Block getTargetBlock(@Nullable Set<Material> transparent, int maxDistance);
+ // Paper start
+ /**
+ * Gets the block that the living entity has targeted, ignoring fluids
+ *
+ * @param maxDistance this is the maximum distance to scan
+ * @return block that the living entity has targeted,
+ * or null if no block is within maxDistance
+ */
+ @Nullable
+ public default Block getTargetBlock(int maxDistance) {
+ return getTargetBlock(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
+ }
+
+ /**
+ * Gets the block that the living entity has targeted
+ *
+ * @param maxDistance this is the maximum distance to scan
+ * @param fluidMode whether to check fluids or not
+ * @return block that the living entity has targeted,
+ * or null if no block is within maxDistance
+ */
+ @Nullable
+ public Block getTargetBlock(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
+
+ /**
+ * Gets the blockface of that block that the living entity has targeted, ignoring fluids
+ *
+ * @param maxDistance this is the maximum distance to scan
+ * @return blockface of the block that the living entity has targeted,
+ * or null if no block is targeted
+ */
+ @Nullable
+ public default org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance) {
+ return getTargetBlockFace(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
+ }
+
+ /**
+ * Gets the blockface of that block that the living entity has targeted
+ *
+ * @param maxDistance this is the maximum distance to scan
+ * @param fluidMode whether to check fluids or not
+ * @return blockface of the block that the living entity has targeted,
+ * or null if no block is targeted
+ */
+ @Nullable
+ public org.bukkit.block.BlockFace getTargetBlockFace(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
+
+ /**
+ * Gets information about the block the living entity has targeted, ignoring fluids
+ *
+ * @param maxDistance this is the maximum distance to scan
+ * @return TargetBlockInfo about the block the living entity has targeted,
+ * or null if no block is targeted
+ */
+ @Nullable
+ public default com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance) {
+ return getTargetBlockInfo(maxDistance, com.destroystokyo.paper.block.TargetBlockInfo.FluidMode.NEVER);
+ }
+
+ /**
+ * Gets information about the block the living entity has targeted
+ *
+ * @param maxDistance this is the maximum distance to scan
+ * @param fluidMode whether to check fluids or not
+ * @return TargetBlockInfo about the block the living entity has targeted,
+ * or null if no block is targeted
+ */
+ @Nullable
+ public com.destroystokyo.paper.block.TargetBlockInfo getTargetBlockInfo(int maxDistance, @NotNull com.destroystokyo.paper.block.TargetBlockInfo.FluidMode fluidMode);
+ // Paper end
+
/**
* Gets the last two blocks along the living entity's line of sight.
* <p>