Paper/Spigot-Server-Patches/0091-Prevent-Fire-from-loading-chunks.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

82 lines
3.8 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sun, 17 Apr 2016 17:27:09 -0400
Subject: [PATCH] Prevent Fire from loading chunks
This causes the nether to spam unload/reload chunks, plus overall
bad behavior.
diff --git a/src/main/java/net/minecraft/server/BlockFire.java b/src/main/java/net/minecraft/server/BlockFire.java
index 2909f78f87b3d8870740f166e82d5e97b0ebdd48..d32857c8724f97c7625208cf815c275264179209 100644
--- a/src/main/java/net/minecraft/server/BlockFire.java
+++ b/src/main/java/net/minecraft/server/BlockFire.java
@@ -78,7 +78,7 @@ public class BlockFire extends Block {
BlockStateBoolean blockstateboolean = (BlockStateBoolean) BlockFire.g.get(enumdirection);
if (blockstateboolean != null) {
- iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getType(blockposition.shift(enumdirection))));
+ iblockdata1 = (IBlockData) iblockdata1.set(blockstateboolean, this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))); // Paper - prevent chunk loads
}
}
@@ -163,6 +163,7 @@ public class BlockFire extends Block {
}
blockposition_mutableblockposition.g(blockposition).e(l, j1, i1);
+ if (!worldserver.isLoaded(blockposition_mutableblockposition)) continue; // Paper
int l1 = this.a((IWorldReader) worldserver, (BlockPosition) blockposition_mutableblockposition);
if (l1 > 0) {
@@ -208,10 +209,16 @@ public class BlockFire extends Block {
}
private void a(World world, BlockPosition blockposition, int i, Random random, int j, BlockPosition sourceposition) { // CraftBukkit add sourceposition
- int k = this.i(world.getType(blockposition));
+ // Paper start
+ final IBlockData iblockdata = world.getTypeIfLoaded(blockposition);
+ if (iblockdata == null) {
+ return;
+ }
+ int k = this.i(iblockdata);
+ // Paper end
if (random.nextInt(i) < k) {
- IBlockData iblockdata = world.getType(blockposition);
+ //IBlockData iblockdata = world.getType(blockposition); // Paper
// CraftBukkit start
org.bukkit.block.Block theBlock = world.getWorld().getBlockAt(blockposition.getX(), blockposition.getY(), blockposition.getZ());
@@ -251,7 +258,7 @@ public class BlockFire extends Block {
for (int j = 0; j < i; ++j) {
EnumDirection enumdirection = aenumdirection[j];
- if (this.h(iblockaccess.getType(blockposition.shift(enumdirection)))) {
+ if (this.h(iblockaccess.getTypeIfLoaded(blockposition.shift(enumdirection)))) { // Paper - prevent chunk loads
return true;
}
}
@@ -269,8 +276,12 @@ public class BlockFire extends Block {
for (int k = 0; k < j; ++k) {
EnumDirection enumdirection = aenumdirection[k];
- IBlockData iblockdata = iworldreader.getType(blockposition.shift(enumdirection));
-
+ // Paper start
+ IBlockData iblockdata = iworldreader.getTypeIfLoaded(blockposition.shift(enumdirection));
+ if (iblockdata == null) {
+ continue;
+ }
+ // Paper end
i = Math.max(this.r(iblockdata), i);
}
@@ -279,7 +290,7 @@ public class BlockFire extends Block {
}
public boolean h(IBlockData iblockdata) {
- return this.r(iblockdata) > 0;
+ return iblockdata != null && this.r(iblockdata) > 0; // Paper - iblockdata can be nullable if chunk is unloaded now
}
@Override