Paper/Spigot-Server-Patches/0230-EntityShootBowEvent-consumeArrow-and-getArrowItem-AP.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

106 lines
7.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Sat, 15 Jun 2013 19:51:17 -0400
Subject: [PATCH] EntityShootBowEvent consumeArrow and getArrowItem API
Adds ability to get what arrow was shot, and control if it should be consumed.
diff --git a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
index fb9656afde07a871216a4c5e414777603be590d1..3c95c0428b211b14db65be16a95446debda789e6 100644
--- a/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
+++ b/src/main/java/net/minecraft/server/EntitySkeletonAbstract.java
@@ -157,7 +157,7 @@ public abstract class EntitySkeletonAbstract extends EntityMonster implements IR
entityarrow.shoot(d0, d1 + d3 * 0.20000000298023224D, d2, 1.6F, (float) (14 - this.world.getDifficulty().a() * 4));
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), entityarrow, 0.8F);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(this, this.getItemInMainHand(), this.getItemInOffHand(), entityarrow, 0.8F); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/net/minecraft/server/ItemBow.java b/src/main/java/net/minecraft/server/ItemBow.java
index 83aa70c295f93b1c19d81fb0b90876e62fe58c23..26899916d3f5274691386685d13d18f587e4ec28 100644
--- a/src/main/java/net/minecraft/server/ItemBow.java
+++ b/src/main/java/net/minecraft/server/ItemBow.java
@@ -36,6 +36,7 @@ public class ItemBow extends ItemProjectileWeapon {
if ((double) f >= 0.1D) {
boolean flag1 = flag && itemstack1.getItem() == Items.ARROW;
+ boolean consumeArrow = true; // Paper
if (!world.isClientSide) {
ItemArrow itemarrow = (ItemArrow) ((ItemArrow) (itemstack1.getItem() instanceof ItemArrow ? itemstack1.getItem() : Items.ARROW));
EntityArrow entityarrow = itemarrow.a(world, itemstack1, (EntityLiving) entityhuman);
@@ -61,7 +62,7 @@ public class ItemBow extends ItemProjectileWeapon {
entityarrow.setOnFire(100);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, entityarrow, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityhuman, itemstack, itemstack1, entityarrow, f); // Paper
if (event.isCancelled()) {
event.getProjectile().remove();
return;
@@ -71,7 +72,8 @@ public class ItemBow extends ItemProjectileWeapon {
itemstack.damage(1, entityhuman, (entityhuman1) -> {
entityhuman1.broadcastItemBreak(entityhuman.getRaisedHand());
});
- if (flag1 || entityhuman.abilities.canInstantlyBuild && (itemstack1.getItem() == Items.SPECTRAL_ARROW || itemstack1.getItem() == Items.TIPPED_ARROW)) {
+ consumeArrow = event.getConsumeArrow(); // Paper
+ if (!consumeArrow || flag1 || (entityhuman.abilities.canInstantlyBuild && ((itemstack1.getItem() == Items.SPECTRAL_ARROW) || (itemstack1.getItem() == Items.TIPPED_ARROW)))) { // Paper - add
entityarrow.fromPlayer = EntityArrow.PickupStatus.CREATIVE_ONLY;
}
@@ -88,7 +90,7 @@ public class ItemBow extends ItemProjectileWeapon {
}
world.playSound((EntityHuman) null, entityhuman.locX(), entityhuman.locY(), entityhuman.locZ(), SoundEffects.ENTITY_ARROW_SHOOT, SoundCategory.PLAYERS, 1.0F, 1.0F / (ItemBow.i.nextFloat() * 0.4F + 1.2F) + f * 0.5F);
- if (!flag1 && !entityhuman.abilities.canInstantlyBuild) {
+ if (!flag1 && !entityhuman.abilities.canInstantlyBuild && consumeArrow) { // Paper
itemstack1.subtract(1);
if (itemstack1.isEmpty()) {
entityhuman.inventory.f(itemstack1);
diff --git a/src/main/java/net/minecraft/server/ItemCrossbow.java b/src/main/java/net/minecraft/server/ItemCrossbow.java
index 7be41c8698e86727978db7d72b3dd3fbfe6b7272..60a47bccca5bc77039c0bec94eb329b3f2f0937f 100644
--- a/src/main/java/net/minecraft/server/ItemCrossbow.java
+++ b/src/main/java/net/minecraft/server/ItemCrossbow.java
@@ -221,7 +221,7 @@ public class ItemCrossbow extends ItemProjectileWeapon {
((IProjectile) object).shoot((double) vector3fa.a(), (double) vector3fa.b(), (double) vector3fa.c(), f1, f2);
}
// CraftBukkit start
- org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, (Entity) object, f);
+ org.bukkit.event.entity.EntityShootBowEvent event = org.bukkit.craftbukkit.event.CraftEventFactory.callEntityShootBowEvent(entityliving, itemstack, itemstack1, (IProjectile) object, f); // Paper // TODO: consume??
if (event.isCancelled()) {
event.getProjectile().remove();
return;
diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
index 43965bea87e5884fa0f6b7838abbade08ce5c536..3a897cf5903539e1099f1a9ec98f1e157437fee0 100644
--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
@@ -52,6 +52,7 @@ import net.minecraft.server.GeneratorAccess;
import net.minecraft.server.IBlockData;
import net.minecraft.server.IChatBaseComponent;
import net.minecraft.server.IInventory;
+import net.minecraft.server.IProjectile;
import net.minecraft.server.ItemActionContext;
import net.minecraft.server.ItemStack;
import net.minecraft.server.Items;
@@ -478,16 +479,16 @@ public class CraftEventFactory {
/**
* EntityShootBowEvent
*/
- public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, Entity entityArrow, float force) {
+ public static EntityShootBowEvent callEntityShootBowEvent(EntityLiving who, ItemStack itemstack, ItemStack arrowItem, IProjectile entityArrow, float force) { // paper
LivingEntity shooter = (LivingEntity) who.getBukkitEntity();
CraftItemStack itemInHand = CraftItemStack.asCraftMirror(itemstack);
- org.bukkit.entity.Entity arrow = entityArrow.getBukkitEntity();
+ org.bukkit.entity.Entity arrow = ((Entity) entityArrow).getBukkitEntity(); // Paper
if (itemInHand != null && (itemInHand.getType() == Material.AIR || itemInHand.getAmount() == 0)) {
itemInHand = null;
}
- EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, arrow, force);
+ EntityShootBowEvent event = new EntityShootBowEvent(shooter, itemInHand, CraftItemStack.asCraftMirror(arrowItem), arrow, force); // Paper
Bukkit.getPluginManager().callEvent(event);
return event;