Paper/Spigot-Server-Patches/0273-Ability-to-get-Tile-Entities-from-a-chunk-without-sn.patch
Aikar 36f34f01c0
Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
da9ef3c5 #496: Add methods to get/set ItemStacks in EquipmentSlots
3abebc9f #492: Let Tameable extend Animals rather than Entity
941111a0 #495: Expose ItemStack and hand used in PlayerShearEntityEvent
4fe19cae #494: InventoryView - Add missing Brewing FUEL_TIME

CraftBukkit Changes:
933e9094 #664: Add methods to get/set ItemStacks in EquipmentSlots
18722312 #662: Expose ItemStack and hand used in PlayerShearEntityEvent
2020-05-06 06:05:22 -04:00

37 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 15 Aug 2018 01:16:34 -0400
Subject: [PATCH] Ability to get Tile Entities from a chunk without snapshots
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
index a843c66dfa032d041e6df498746a66bd2cb4506e..a53bb7295c5d510f2976ff3787d68857548e11cc 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftChunk.java
@@ -126,9 +126,16 @@ public class CraftChunk implements Chunk {
@Override
public BlockState[] getTileEntities() {
+ // Paper start
+ return getTileEntities(true);
+ }
+
+ @Override
+ public BlockState[] getTileEntities(boolean useSnapshot) {
if (!isLoaded()) {
getWorld().getChunkAt(x, z); // Transient load for this tick
}
+ // Paper end
int index = 0;
net.minecraft.server.Chunk chunk = getHandle();
@@ -140,7 +147,7 @@ public class CraftChunk implements Chunk {
}
BlockPosition position = (BlockPosition) obj;
- entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState();
+ entities[index++] = worldServer.getWorld().getBlockAt(position.getX(), position.getY(), position.getZ()).getState(useSnapshot); // Paper
}
return entities;