Paper/patches/server/0559-Add-toggle-for-always-placing-the-dragon-egg.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

20 lines
1.2 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: William Blake Galbreath <Blake.Galbreath@GMail.com>
Date: Thu, 26 Nov 2020 11:47:24 +0000
Subject: [PATCH] Add toggle for always placing the dragon egg
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index ed0d1d6285556f0949a7ea81ad692b663ec191a7..1ee1b757b90ae0d080aa57f4186228a6f4279c1f 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -370,7 +370,7 @@ public class EndDragonFight {
this.dragonEvent.setVisible(false);
this.spawnExitPortal(true);
this.spawnNewGateway();
- if (!this.previouslyKilled) {
+ if (this.level.paperConfig().entities.behavior.enderDragonsDeathAlwaysPlacesDragonEgg || !this.previouslyKilled) { // Paper - always place dragon egg
this.level.setBlockAndUpdate(this.level.getHeightmapPos(Heightmap.Types.MOTION_BLOCKING, EndPodiumFeature.END_PODIUM_LOCATION), Blocks.DRAGON_EGG.defaultBlockState());
}