Paper/patches/server/0591-Don-t-ignore-result-of-PlayerEditBookEvent.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
Date: Mon, 5 Apr 2021 18:35:15 -0700
Subject: [PATCH] Don't ignore result of PlayerEditBookEvent
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index ae50b297bc43a4092395640ec53bbfbba5fee0d7..c9e3bc224427d91269624622cf646de752adf74b 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1286,7 +1286,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
itemstack.addTagElement("pages", nbttaglist);
- CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack); // CraftBukkit
+ this.player.getInventory().setItem(slot, CraftEventFactory.handleEditBookEvent(player, slot, handItem, itemstack)); // CraftBukkit // Paper - Don't ignore result (see other callsite for handleEditBookEvent)
}
@Override