Paper/patches/server/0641-Add-ElderGuardianAppearanceEvent.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

49 lines
3.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Owen1212055 <23108066+Owen1212055@users.noreply.github.com>
Date: Fri, 19 Mar 2021 23:39:09 -0400
Subject: [PATCH] Add ElderGuardianAppearanceEvent
diff --git a/src/main/java/net/minecraft/world/effect/MobEffectUtil.java b/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
index f2f336cdecc12ed59f836aa921ffa477bd280986..e4d36d6477bb8f07af05b27d6e56342f35b0f41a 100644
--- a/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
+++ b/src/main/java/net/minecraft/world/effect/MobEffectUtil.java
@@ -49,10 +49,23 @@ public final class MobEffectUtil {
}
public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause) {
+ // Paper start
+ return addEffectToPlayersAround(worldserver, entity, vec3d, d0, mobeffect, i, cause, null);
+ }
+
+ public static List<ServerPlayer> addEffectToPlayersAround(ServerLevel worldserver, @Nullable Entity entity, Vec3 vec3d, double d0, MobEffectInstance mobeffect, int i, org.bukkit.event.entity.EntityPotionEffectEvent.Cause cause, @Nullable java.util.function.Predicate<ServerPlayer> playerPredicate) {
+ // Paper end
// CraftBukkit end
MobEffect mobeffectlist = mobeffect.getEffect();
List<ServerPlayer> list = worldserver.getPlayers((entityplayer) -> {
- return entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(mobeffectlist) || entityplayer.getEffect(mobeffectlist).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(mobeffectlist).getDuration() < i);
+ // Paper start
+ boolean condition = entityplayer.gameMode.isSurvival() && (entity == null || !entity.isAlliedTo((Entity) entityplayer)) && vec3d.closerThan(entityplayer.position(), d0) && (!entityplayer.hasEffect(mobeffectlist) || entityplayer.getEffect(mobeffectlist).getAmplifier() < mobeffect.getAmplifier() || entityplayer.getEffect(mobeffectlist).getDuration() < i);
+ if (condition) {
+ return playerPredicate == null || playerPredicate.test(entityplayer); // Only test the player AFTER it is true
+ } else {
+ return false;
+ }
+ // Paper ned
});
list.forEach((entityplayer) -> {
diff --git a/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java b/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
index 0b6c6740e1411a558d224589b3786f3ba8e0a1bc..d02286d553c600fe7e75f48e278e380d21c5b868 100644
--- a/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
+++ b/src/main/java/net/minecraft/world/entity/monster/ElderGuardian.java
@@ -67,7 +67,7 @@ public class ElderGuardian extends Guardian {
super.customServerAiStep();
if ((this.tickCount + this.getId()) % 1200 == 0) {
MobEffectInstance mobeffect = new MobEffectInstance(MobEffects.DIG_SLOWDOWN, 6000, 2);
- List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level, this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK); // CraftBukkit
+ List<ServerPlayer> list = MobEffectUtil.addEffectToPlayersAround((ServerLevel) this.level, this, this.position(), 50.0D, mobeffect, 1200, org.bukkit.event.entity.EntityPotionEffectEvent.Cause.ATTACK, (player) -> new io.papermc.paper.event.entity.ElderGuardianAppearanceEvent(getBukkitEntity(), player.getBukkitEntity()).callEvent()); // CraftBukkit // Paper
list.forEach((entityplayer) -> {
entityplayer.connection.send(new ClientboundGameEventPacket(ClientboundGameEventPacket.GUARDIAN_ELDER_EFFECT, this.isSilent() ? 0.0F : 1.0F));