Paper/patches/server/0646-add-per-world-spawn-limits.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

26 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: chase <chasewhip20@gmail.com>
Date: Wed, 2 Dec 2020 22:43:39 -0800
Subject: [PATCH] add per world spawn limits
Taken from #2982. Credit to Chasewhip8
diff --git a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
index 88e04599e4f4718f4e7dc8b0e49c52e6714fad1d..f48c2be5fcc134c2e440507e31f61c4430ec06b3 100644
--- a/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
+++ b/src/main/java/org/bukkit/craftbukkit/CraftWorld.java
@@ -209,6 +209,13 @@ public class CraftWorld extends CraftRegionAccessor implements World {
this.biomeProvider = biomeProvider;
this.environment = env;
+ // Paper start - per world spawn limits
+ for (SpawnCategory spawnCategory : SpawnCategory.values()) {
+ if (CraftSpawnCategory.isValidForLimits(spawnCategory)) {
+ setSpawnLimit(spawnCategory, this.world.paperConfig().entities.spawning.spawnLimits.getInt(CraftSpawnCategory.toNMS(spawnCategory)));
+ }
+ }
+ // Paper end
}
@Override