Paper/patches/server/0668-Prevent-AFK-kick-while-watching-end-credits.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

20 lines
1.5 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Sat, 24 Jul 2021 16:54:11 +0200
Subject: [PATCH] Prevent AFK kick while watching end credits.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index b1e5b912fc428942850e279a8cdec00763ef6cac..4974dc18ee0dd401268b2daaadf53bf1f70e8daf 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -431,7 +431,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
--this.dropSpamTickCount;
}
- if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) (this.server.getPlayerIdleTimeout() * 1000 * 60)) {
+ if (this.player.getLastActionTime() > 0L && this.server.getPlayerIdleTimeout() > 0 && Util.getMillis() - this.player.getLastActionTime() > (long) (this.server.getPlayerIdleTimeout() * 1000 * 60) && !this.player.wonGame) { // Paper - Prevent AFK kick while watching end credits.
this.player.resetLastActionTime(); // CraftBukkit - SPIGOT-854
this.disconnect(Component.translatable("multiplayer.disconnect.idling"), org.bukkit.event.player.PlayerKickEvent.Cause.IDLING); // Paper - kick event cause
}