Paper/patches/server/0736-Prevent-softlocked-end-exit-portal-generation.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

23 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Noah van der Aa <ndvdaa@gmail.com>
Date: Mon, 30 Aug 2021 15:22:18 +0200
Subject: [PATCH] Prevent softlocked end exit portal generation
diff --git a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
index abd13cefd3d8409e1ef8ea70d92877f76f89da6c..230de1c71b0a6d6370df2fedb337cf0e332a7596 100644
--- a/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
+++ b/src/main/java/net/minecraft/world/level/dimension/end/EndDragonFight.java
@@ -419,6 +419,11 @@ public class EndDragonFight {
}
}
+ // Paper start - Prevent "softlocked" exit portal generation
+ if (this.portalLocation.getY() <= this.level.getMinBuildHeight()) {
+ this.portalLocation = this.portalLocation.atY(this.level.getMinBuildHeight() + 1);
+ }
+ // Paper end
endPodiumFeature.place(FeatureConfiguration.NONE, this.level, this.level.getChunkSource().getGenerator(), RandomSource.create(), this.portalLocation);
}