Paper/patches/server/0740-Preserve-overstacked-loot.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

62 lines
3.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: lexikiq <noellekiq@gmail.com>
Date: Mon, 21 Jun 2021 23:21:58 -0400
Subject: [PATCH] Preserve overstacked loot
Preserves overstacked items in loot tables, such as shulker box drops, to prevent the items
from being deleted (as they'd overflow past the bounds of the container)-- or worse, causing
chunk bans via the large amount of NBT created by unstacking the items.
Fixes GH-5140 and GH-4748.
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
index 1326539c88aabfbe1bbaf2905268abfa729d8167..3bc13092873609af9c6f412190dd989d39f1df23 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/LootTable.java
@@ -56,14 +56,22 @@ public class LootTable {
this.compositeFunction = LootItemFunctions.compose(functions);
}
+ // Paper start - preserve overstacked items
+ @Deprecated
public static Consumer<ItemStack> createStackSplitter(LootContext context, Consumer<ItemStack> consumer) {
+ return createStackSplitter(context, consumer, null);
+ }
+ public static Consumer<ItemStack> createStackSplitter(LootContext context, Consumer<ItemStack> consumer, @org.jetbrains.annotations.Nullable net.minecraft.server.level.ServerLevel level) {
+ boolean skipSplitter = level != null && !level.paperConfig().fixes.splitOverstackedLoot;
+ // Paper end
return (itemstack) -> {
if (itemstack.isItemEnabled(context.getLevel().enabledFeatures())) {
- if (itemstack.getCount() < itemstack.getMaxStackSize()) {
+ if (skipSplitter || itemstack.getCount() < itemstack.getMaxStackSize()) { // Paper - preserve overstacked items
consumer.accept(itemstack);
} else {
int i = itemstack.getCount();
+
while (i > 0) {
ItemStack itemstack1 = itemstack.copy();
@@ -97,7 +105,7 @@ public class LootTable {
}
public void getRandomItems(LootContext context, Consumer<ItemStack> lootConsumer) {
- this.getRandomItemsRaw(context, LootTable.createStackSplitter(context, lootConsumer));
+ this.getRandomItemsRaw(context, LootTable.createStackSplitter(context, lootConsumer, context.getLevel())); // Paper - preserve overstacked items
}
public ObjectArrayList<ItemStack> getRandomItems(LootContext context) {
diff --git a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
index 880a0686519dc033b3c3b2bf0126f49af6fb48de..eddad9593bccd9e91fbb6d79fa2bdd766b004690 100644
--- a/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
+++ b/src/main/java/net/minecraft/world/level/storage/loot/functions/SetContainerContents.java
@@ -46,7 +46,7 @@ public class SetContainerContents extends LootItemConditionalFunction {
NonNullList<ItemStack> nonNullList = NonNullList.create();
this.entries.forEach((entry) -> {
entry.expand(context, (choice) -> {
- choice.createItemStack(LootTable.createStackSplitter(context, nonNullList::add), context);
+ choice.createItemStack(LootTable.createStackSplitter(context, nonNullList::add, context.getLevel()), context); // Paper - preserve overstacked items
});
});
CompoundTag compoundTag = new CompoundTag();