Paper/patches/server/0800-Fix-cancelled-powdered-snow-bucket-placement.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

44 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Fri, 8 Oct 2021 13:12:58 -0700
Subject: [PATCH] Fix cancelled powdered snow bucket placement
Cancelling the placement of powdered snow from the powdered
snow bucket didn't revert grass that became snowy because of the
placement.
diff --git a/src/main/java/net/minecraft/world/item/BlockItem.java b/src/main/java/net/minecraft/world/item/BlockItem.java
index e581dc10f3c805f7f8b6e4c842092609e7e1a0f8..b0204af850ee182773ad458208cccd946ad148d5 100644
--- a/src/main/java/net/minecraft/world/item/BlockItem.java
+++ b/src/main/java/net/minecraft/world/item/BlockItem.java
@@ -117,6 +117,7 @@ public class BlockItem extends Item {
blockstate.update(true, false);
if (this instanceof SolidBucketItem) {
+ ((ServerPlayer) entityhuman).connection.send(new net.minecraft.network.protocol.game.ClientboundBlockUpdatePacket(world, blockposition.below())); // Paper - update block below
((ServerPlayer) entityhuman).getBukkitEntity().updateInventory(); // SPIGOT-4541
}
return InteractionResult.FAIL;
diff --git a/src/main/java/net/minecraft/world/item/ItemStack.java b/src/main/java/net/minecraft/world/item/ItemStack.java
index a2d92e0ed4348e632b8a55a4fae71ecc3777edcb..64738fffa5ab0cb9ea22fa7198856ea69d8e9cfd 100644
--- a/src/main/java/net/minecraft/world/item/ItemStack.java
+++ b/src/main/java/net/minecraft/world/item/ItemStack.java
@@ -345,7 +345,7 @@ public final class ItemStack {
int oldCount = this.getCount();
ServerLevel world = (ServerLevel) itemactioncontext.getLevel();
- if (!(this.getItem() instanceof BucketItem || this.getItem() instanceof SolidBucketItem)) { // if not bucket
+ if (!(this.getItem() instanceof BucketItem/* || this.getItem() instanceof SolidBucketItem*/)) { // if not bucket // Paper - capture block states for snow buckets
world.captureBlockStates = true;
// special case bonemeal
if (this.getItem() == Items.BONE_MEAL) {
@@ -399,7 +399,7 @@ public final class ItemStack {
world.capturedBlockStates.clear();
if (blocks.size() > 1) {
placeEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockMultiPlaceEvent(world, entityhuman, enumhand, blocks, blockposition.getX(), blockposition.getY(), blockposition.getZ());
- } else if (blocks.size() == 1) {
+ } else if (blocks.size() == 1 && item != Items.POWDER_SNOW_BUCKET) { // Paper - don't call event twice for snow buckets
placeEvent = org.bukkit.craftbukkit.event.CraftEventFactory.callBlockPlaceEvent(world, entityhuman, enumhand, blocks.get(0), blockposition.getX(), blockposition.getY(), blockposition.getZ());
}