Paper/patches/server/0869-Fix-Bee-flower-NPE.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

20 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Jake Potrebic <jake.m.potrebic@gmail.com>
Date: Wed, 6 Jul 2022 14:59:38 -0700
Subject: [PATCH] Fix Bee flower NPE
diff --git a/src/main/java/net/minecraft/world/entity/animal/Bee.java b/src/main/java/net/minecraft/world/entity/animal/Bee.java
index 5cb23a6b85bccb6e873be24a5be39224870dac3c..a3aeab5fa137f80a229db2edba07d9900f7becfe 100644
--- a/src/main/java/net/minecraft/world/entity/animal/Bee.java
+++ b/src/main/java/net/minecraft/world/entity/animal/Bee.java
@@ -805,7 +805,7 @@ public class Bee extends Animal implements NeutralMob, FlyingAnimal {
++this.pollinatingTicks;
if (this.pollinatingTicks > 600) {
Bee.this.savedFlowerPos = null;
- } else {
+ } else if (Bee.this.savedFlowerPos != null) { // Paper - add null check since API can manipulate this
Vec3 vec3d = Vec3.atBottomCenterOf(Bee.this.savedFlowerPos).add(0.0D, 0.6000000238418579D, 0.0D);
if (vec3d.distanceTo(Bee.this.position()) > 1.0D) {