Paper/patches/server/0881-Add-async-catcher-to-PlayerConnection-internalTelepo.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

19 lines
1.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Wed, 3 Aug 2022 12:57:36 -0700
Subject: [PATCH] Add async catcher to PlayerConnection internalTeleport
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index 9eaf25aa2100559dd9c9c92917dccafa9f976686..d0e964b59643a3f793a6a62ebb1c6eebe2e61377 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -1750,6 +1750,7 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
public void internalTeleport(double d0, double d1, double d2, float f, float f1, Set<ClientboundPlayerPositionPacket.RelativeArgument> set, boolean flag) {
+ org.spigotmc.AsyncCatcher.catchOp("teleport"); // Paper
// Paper start
if (player.isRemoved()) {
LOGGER.info("Attempt to teleport removed player {} restricted", player.getScoreboardName());