Paper/patches/server/0898-Mitigate-effects-of-WorldCreator-keepSpawnLoaded-ret.patch
Nassim Jahnke 20503beee5
Remove guardian beam render issue workaround
Messing with game time sent to the client isn't worth the trouble whenever it may be used by the client now and in the future for such a small issue. Mojang, plz fix
2022-12-15 14:19:09 +01:00

26 lines
1.4 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Shane Freeder <theboyetronic@gmail.com>
Date: Mon, 19 Sep 2022 00:13:02 +0100
Subject: [PATCH] Mitigate effects of WorldCreator#keepSpawnLoaded ret type
change
TODO: Remove in 1.21?
diff --git a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
index 6fdecd4bed469fffc04d37e3563fb9c7c393761b..1ea5be29f3f06042d7cc278ce82790e4e439a81f 100644
--- a/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
+++ b/src/main/java/org/bukkit/craftbukkit/util/Commodore.java
@@ -439,6 +439,12 @@ public class Commodore
super.visitMethodInsn(Opcodes.INVOKEVIRTUAL, CB_PACKAGE + "/advancement/CraftAdvancement", "getDisplay0", desc, false);
return;
}
+ if (owner.equals("org/bukkit/WorldCreator") && name.equals("keepSpawnLoaded") && desc.equals("(Lnet/kyori/adventure/util/TriState;)V")) {
+ super.visitMethodInsn(opcode, owner, name, "(Lnet/kyori/adventure/util/TriState;)Lorg/bukkit/WorldCreator;", itf);
+ // new method has a return, so, make sure we pop it
+ super.visitInsn(Opcodes.POP);
+ return;
+ }
// Paper end
if ( modern )