Paper/patches/api/0080-Ability-to-apply-mending-to-XP-API.patch
Nassim Jahnke 4af62f6d1d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2d009e64 Update SnakeYAML javadoc link
b4fd213c Switch Player#updateInventory deprecation for internal API annotation

CraftBukkit Changes:
f3b2b2210 SPIGOT-7376: Exception with getBlockData when hasBlockData is false
725545630 SPIGOT-7375: Fix crash breeding certain entities
b9873b0d4 Update Brigadier version with fix
68b320562 SPIGOT-7266: Found typo in CraftBukkit package
98b4d2ff8 SPIGOT-7372, SPIGOT-7373: Signs can't be edited, issues with SignChangeEvent
5f7bd4d78 SPIGOT-7371: Sign does not open edit text on placement
b4cf99d24 SPIGOT-7371: Fix editing signs with API
a2b6c2744 PR-1200: Implement open sign by side
a345bb940 SPIGOT-7368: Downgrade SpecialSource version

Spigot Changes:
723951c3 Rebuild patches
b655c57d Drop old collision API deprecated since 1.9.4
55b0fed4 Rebuild patches
2023-06-08 15:25:35 +02:00

54 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 20 Dec 2017 17:38:07 -0500
Subject: [PATCH] Ability to apply mending to XP API
This allows plugins that give players the ability to apply the experience
points to the Item Mending formula, which will repair an item instead
of giving the player experience points.
Both an API To standalone mend, and apply mending logic to .giveExp has been added.
diff --git a/src/main/java/org/bukkit/entity/Player.java b/src/main/java/org/bukkit/entity/Player.java
index ca00c4383095de385f25a7ea311b48eb018642c3..e8ebbba8973e1ea01366b7a6fee71163db7b39b7 100644
--- a/src/main/java/org/bukkit/entity/Player.java
+++ b/src/main/java/org/bukkit/entity/Player.java
@@ -1199,6 +1199,15 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
*/
public void resetPlayerWeather();
+ // Paper start
+ /**
+ * Gives the player the amount of experience specified.
+ *
+ * @param amount Exp amount to give
+ */
+ public default void giveExp(int amount) {
+ giveExp(amount, false);
+ }
/**
* Gets the player's cooldown between picking up experience orbs.
*
@@ -1224,8 +1233,20 @@ public interface Player extends HumanEntity, Conversable, OfflinePlayer, PluginM
* Gives the player the amount of experience specified.
*
* @param amount Exp amount to give
+ * @param applyMending Mend players items with mending, with same behavior as picking up orbs. calls {@link #applyMending(int)}
*/
- public void giveExp(int amount);
+ public void giveExp(int amount, boolean applyMending);
+
+ /**
+ * Applies the mending effect to any items just as picking up an orb would.
+ *
+ * Can also be called with {@link #giveExp(int, boolean)} by passing true to applyMending
+ *
+ * @param amount Exp to apply
+ * @return the remaining experience
+ */
+ public int applyMending(int amount);
+ // Paper end
/**
* Gives the player the amount of experience levels specified. Levels can