Paper/patches/server/0765-Kick-on-main-for-illegal-chat.patch
Bjarne Koll 2873869bb1
Drop manual isEditable copy in CraftSign
Signs no longer have a specific isEdiable state, the entire API in this
regard needs updating/deprecation. The boolean field is completely gone,
replaced by a uuid (which will need a new setEditingPlayer(UUID) method
on the Sign interface), and the current upstream implementation of
setEdiable simply flips the is_waxed state.

This patch is hence not needed as it neither allows editing (which will
be redone in a later patch) nor is required to copy the is_waxed boolean
flag as it lives in the signs compound tag and is covered by applyTo.
2023-06-08 11:35:39 +02:00

43 lines
3.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Nassim Jahnke <nassim@njahnke.dev>
Date: Mon, 17 Jan 2022 19:47:19 +0100
Subject: [PATCH] Kick on main for illegal chat
Makes the PlayerKickEvent fire on the main thread for
illegal characters or chat out-of-order errors.
diff --git a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
index be79308ac6d30afe7b626f325a44b607969477fe..37a7d0189ccceb114b1f0f82d2ccb420e0b251cc 100644
--- a/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
+++ b/src/main/java/net/minecraft/server/network/ServerGamePacketListenerImpl.java
@@ -2161,7 +2161,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
}
// CraftBukkit end
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.message())) {
+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper - add cause
+ }); // Paper - push to main for event firing
} else {
Optional<LastSeenMessages> optional = this.tryHandleChat(packet.message(), packet.timeStamp(), packet.lastSeenMessages());
@@ -2195,7 +2197,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
@Override
public void handleChatCommand(ServerboundChatCommandPacket packet) {
if (ServerGamePacketListenerImpl.isChatMessageIllegal(packet.command())) {
+ this.server.scheduleOnMain(() -> { // Paper - push to main for event firing
this.disconnect(Component.translatable("multiplayer.disconnect.illegal_characters"), org.bukkit.event.player.PlayerKickEvent.Cause.ILLEGAL_CHARACTERS); // Paper
+ }); // Paper - push to main for event firing
} else {
Optional<LastSeenMessages> optional = this.tryHandleChat(packet.command(), packet.timeStamp(), packet.lastSeenMessages());
@@ -2281,7 +2285,9 @@ public class ServerGamePacketListenerImpl implements ServerPlayerConnection, Tic
private Optional<LastSeenMessages> tryHandleChat(String message, Instant timestamp, LastSeenMessages.Update acknowledgment) {
if (!this.updateChatOrder(timestamp)) {
ServerGamePacketListenerImpl.LOGGER.warn("{} sent out-of-order chat: '{}'", this.player.getName().getString(), message);
+ this.server.scheduleOnMain(() -> { // Paper - push to main
this.disconnect(Component.translatable("multiplayer.disconnect.out_of_order_chat"), org.bukkit.event.player.PlayerKickEvent.Cause.OUT_OF_ORDER_CHAT); // Paper - kick event ca
+ }); // Paper - push to main
return Optional.empty();
} else {
Optional<LastSeenMessages> optional = this.unpackAndApplyLastSeen(acknowledgment);