Paper/patches/server/0929-Update-the-flag-when-a-captured-block-state-is-outda.patch
Nassim Jahnke 4af62f6d1d
Updated Upstream (Bukkit/CraftBukkit/Spigot)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
2d009e64 Update SnakeYAML javadoc link
b4fd213c Switch Player#updateInventory deprecation for internal API annotation

CraftBukkit Changes:
f3b2b2210 SPIGOT-7376: Exception with getBlockData when hasBlockData is false
725545630 SPIGOT-7375: Fix crash breeding certain entities
b9873b0d4 Update Brigadier version with fix
68b320562 SPIGOT-7266: Found typo in CraftBukkit package
98b4d2ff8 SPIGOT-7372, SPIGOT-7373: Signs can't be edited, issues with SignChangeEvent
5f7bd4d78 SPIGOT-7371: Sign does not open edit text on placement
b4cf99d24 SPIGOT-7371: Fix editing signs with API
a2b6c2744 PR-1200: Implement open sign by side
a345bb940 SPIGOT-7368: Downgrade SpecialSource version

Spigot Changes:
723951c3 Rebuild patches
b655c57d Drop old collision API deprecated since 1.9.4
55b0fed4 Rebuild patches
2023-06-08 15:25:35 +02:00

19 lines
995 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Lulu13022002 <41980282+Lulu13022002@users.noreply.github.com>
Date: Sat, 18 Feb 2023 16:23:18 +0100
Subject: [PATCH] Update the flag when a captured block state is outdated
diff --git a/src/main/java/net/minecraft/world/level/Level.java b/src/main/java/net/minecraft/world/level/Level.java
index 090771dce76f4e8037b6b2df9fc0dad7fe73411d..7771748a15c153352ce4874495f5fa7437aaf9a7 100644
--- a/src/main/java/net/minecraft/world/level/Level.java
+++ b/src/main/java/net/minecraft/world/level/Level.java
@@ -529,6 +529,7 @@ public abstract class Level implements LevelAccessor, AutoCloseable {
blockstate = CapturedBlockState.getTreeBlockState(this, pos, flags);
this.capturedBlockStates.put(pos.immutable(), blockstate);
}
+ blockstate.setFlag(flags); // Paper - update the flag also
blockstate.setData(state);
return true;
}