Paper/Spigot-Server-Patches/0141-Do-not-let-armorstands-drown.patch
Aikar ce2eae5ce3
[Auto] Updated Upstream (Bukkit/CraftBukkit)
Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
b56e8160 #519: Add ArrowBodyCountChangeEvent

CraftBukkit Changes:
39806409e #697: Add ArrowBodyCountChangeEvent
2020-09-02 05:12:25 -04:00

43 lines
2.1 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Zach Brown <zach.brown@destroystokyo.com>
Date: Sat, 18 Feb 2017 19:29:58 -0600
Subject: [PATCH] Do not let armorstands drown
diff --git a/src/main/java/net/minecraft/server/EntityArmorStand.java b/src/main/java/net/minecraft/server/EntityArmorStand.java
index 73e5bd74f6f9b1532d4abf8d8a0383c851daf35f..9017b98799bde141002282a2709a3ad943999ccb 100644
--- a/src/main/java/net/minecraft/server/EntityArmorStand.java
+++ b/src/main/java/net/minecraft/server/EntityArmorStand.java
@@ -830,5 +830,10 @@ public class EntityArmorStand extends EntityLiving {
super.move(moveType, vec3d);
}
}
+
+ @Override
+ public boolean canBreatheUnderwater() { // Skips a bit of damage handling code, probably a micro-optimization
+ return true;
+ }
// Paper end
}
diff --git a/src/main/java/net/minecraft/server/EntityLiving.java b/src/main/java/net/minecraft/server/EntityLiving.java
index 6ba023e9a57f24538f06f456a64f054082b7f3ac..37ebefa8b1e4344a50643bcc13c31083f911d043 100644
--- a/src/main/java/net/minecraft/server/EntityLiving.java
+++ b/src/main/java/net/minecraft/server/EntityLiving.java
@@ -245,6 +245,7 @@ public abstract class EntityLiving extends Entity {
super.a(d0, flag, iblockdata, blockposition);
}
+ public boolean canBreatheUnderwater() { return this.cL(); } // Paper - OBFHELPER
public boolean cL() {
return this.getMonsterType() == EnumMonsterType.UNDEAD;
}
@@ -288,7 +289,7 @@ public abstract class EntityLiving extends Entity {
if (this.isAlive()) {
if (this.a((Tag) TagsFluid.WATER) && !this.world.getType(new BlockPosition(this.locX(), this.getHeadY(), this.locZ())).a(Blocks.BUBBLE_COLUMN)) {
- if (!this.cL() && !MobEffectUtil.c(this) && !flag1) {
+ if (!this.canBreatheUnderwater() && !MobEffectUtil.c(this) && !flag1) { // Paper - use OBFHELPER so it can be overridden
this.setAirTicks(this.l(this.getAirTicks()));
if (this.getAirTicks() == -20) {
this.setAirTicks(0);