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https://github.com/PaperMC/Paper.git
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Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
CraftBukkit Changes:
a05df28a7
SPIGOT-6122: Revert "SPIGOT-5794: Do not skip PlayerInteractEvent"
232 lines
13 KiB
Diff
232 lines
13 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Tue, 3 Jul 2018 21:56:23 -0400
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Subject: [PATCH] InventoryCloseEvent Reason API
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Allows you to determine why an inventory was closed, enabling plugin developers
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to "confirm" things based on if it was player triggered close or not.
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 0f7e162b342ac589dc357508a1dcd1ab02d1fe3e..cc20b73a993d021789840ed2ee7ba1fc8310dc5a 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -155,7 +155,7 @@ public abstract class EntityHuman extends EntityLiving {
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this.es();
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super.tick();
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if (!this.world.isClientSide && this.activeContainer != null && !this.activeContainer.canUse(this)) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -350,6 +350,13 @@ public abstract class EntityHuman extends EntityLiving {
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return 20;
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}
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+ // Paper start - unused code, but to keep signatures aligned
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ closeInventory();
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+ this.activeContainer = this.defaultContainer;
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+ }
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+ // Paper end
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+
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public void closeInventory() {
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this.activeContainer = this.defaultContainer;
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index 4451fed44db1dc8b727b2bef3e0275bc9c829d6a..80962f5b1b00d5f5e07cdc1404d926d23da0159d 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -412,7 +412,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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// Paper end
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if (!this.world.isClientSide && !this.activeContainer.canUse(this)) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.CANT_USE); // Paper
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this.activeContainer = this.defaultContainer;
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}
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@@ -586,7 +586,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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// SPIGOT-943 - only call if they have an inventory open
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DEATH); // Paper
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}
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String deathMessage = event.getDeathMessage();
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@@ -1139,7 +1139,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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return OptionalInt.empty();
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} else {
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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this.nextContainerCounter();
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@@ -1199,7 +1199,7 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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}
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// CraftBukkit end
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if (this.activeContainer != this.defaultContainer) {
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- this.closeInventory();
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+ this.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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// this.nextContainerCounter(); // CraftBukkit - moved up
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@@ -1263,7 +1263,12 @@ public class EntityPlayer extends EntityHuman implements ICrafting {
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@Override
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public void closeInventory() {
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- CraftEventFactory.handleInventoryCloseEvent(this); // CraftBukkit
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+ // Paper start
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+ closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
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+ }
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ CraftEventFactory.handleInventoryCloseEvent(this, reason); // CraftBukkit
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+ // Paper end
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this.playerConnection.sendPacket(new PacketPlayOutCloseWindow(this.activeContainer.windowId));
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this.o();
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index f6d650ca21cef8961e88e07d767478eeb5ec15d1..e1dcdfe3b498f4c0642921dd31b5e255cc7fc4c3 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -37,6 +37,7 @@ import org.bukkit.event.inventory.ClickType;
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import org.bukkit.event.inventory.CraftItemEvent;
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import org.bukkit.event.inventory.InventoryAction;
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import org.bukkit.event.inventory.InventoryClickEvent;
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+import org.bukkit.event.inventory.InventoryCloseEvent; // Paper
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import org.bukkit.event.inventory.InventoryCreativeEvent;
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import org.bukkit.event.inventory.InventoryType.SlotType;
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import org.bukkit.event.player.AsyncPlayerChatEvent;
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@@ -2072,10 +2073,15 @@ public class PlayerConnection implements PacketListenerPlayIn {
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@Override
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public void a(PacketPlayInCloseWindow packetplayinclosewindow) {
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+ // Paper start
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+ handleContainerClose(packetplayinclosewindow, InventoryCloseEvent.Reason.PLAYER);
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+ }
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+ public void handleContainerClose(PacketPlayInCloseWindow packetplayinclosewindow, InventoryCloseEvent.Reason reason) {
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+ // Paper end
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PlayerConnectionUtils.ensureMainThread(packetplayinclosewindow, this, this.player.getWorldServer());
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if (this.player.isFrozen()) return; // CraftBukkit
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- CraftEventFactory.handleInventoryCloseEvent(this.player); // CraftBukkit
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+ CraftEventFactory.handleInventoryCloseEvent(this.player, reason); // CraftBukkit // Paper
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this.player.o();
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index ea7527b16571cef5c285e898f5a9fd0c063948fa..df8a92b082139c84afc32cf02541faa82c914d4f 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -420,7 +420,7 @@ public abstract class PlayerList {
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entityplayer.a(StatisticList.LEAVE_GAME);
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// CraftBukkit start - Quitting must be before we do final save of data, in case plugins need to modify it
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- entityplayer.closeInventory();
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+ entityplayer.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.DISCONNECT); // Paper
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PlayerQuitEvent playerQuitEvent = new PlayerQuitEvent(cserver.getPlayer(entityplayer), "\u00A7e" + entityplayer.getName() + " left the game");
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cserver.getPluginManager().callEvent(playerQuitEvent);
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diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
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index f841621a7fe1a2364f821ceb661972d6b03b3b9a..d1699502eac193f25d2fc369526596a0b62574a3 100644
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--- a/src/main/java/net/minecraft/server/WorldServer.java
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+++ b/src/main/java/net/minecraft/server/WorldServer.java
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@@ -1005,7 +1005,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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for (TileEntity tileentity : chunk.getTileEntities().values()) {
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if (tileentity instanceof IInventory) {
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for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((IInventory) tileentity).getViewers())) {
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- h.closeInventory();
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+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
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}
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}
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}
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@@ -1063,7 +1063,7 @@ public class WorldServer extends World implements GeneratorAccessSeed {
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// Spigot Start
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if (entity.getBukkitEntity() instanceof org.bukkit.inventory.InventoryHolder) {
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for (org.bukkit.entity.HumanEntity h : Lists.newArrayList(((org.bukkit.inventory.InventoryHolder) entity.getBukkitEntity()).getInventory().getViewers())) {
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- h.closeInventory();
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+ h.closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNLOADED); // Paper
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}
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}
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// Spigot End
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index a1c318aa6501d9d0bdd53dc1fb8a99b7a782b4ce..ebcd2d043b3e6cf90b62eda1ea7a2d8c01f1c7a8 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -370,7 +370,7 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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if (((EntityPlayer) getHandle()).playerConnection == null) return;
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if (getHandle().activeContainer != getHandle().defaultContainer) {
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// fire INVENTORY_CLOSE if one already open
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- ((EntityPlayer) getHandle()).playerConnection.a(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId));
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+ ((EntityPlayer) getHandle()).playerConnection.handleContainerClose(new PacketPlayInCloseWindow(getHandle().activeContainer.windowId), org.bukkit.event.inventory.InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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EntityPlayer player = (EntityPlayer) getHandle();
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Container container;
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@@ -436,8 +436,13 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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@Override
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public void closeInventory() {
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- getHandle().closeInventory();
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+ // Paper start
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+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.PLUGIN);
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}
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+ public void closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ getHandle().closeInventory(reason);
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+ }
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+ // Paper end
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@Override
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public boolean isBlocking() {
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index 23889ce169baf956cfb39f1ec21a8369f80c5555..25175230583bbd6fcfc864dcbae4111dcc0d3b33 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -790,7 +790,7 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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// Close any foreign inventory
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if (getHandle().activeContainer != getHandle().defaultContainer) {
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- getHandle().closeInventory();
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+ getHandle().closeInventory(org.bukkit.event.inventory.InventoryCloseEvent.Reason.TELEPORT); // Paper
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}
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// Check if the fromWorld and toWorld are the same.
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diff --git a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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index e5fce28f7e2d544b98047aac2c3291e216e1d64e..0980c1f19340ac2bb044ff896f5ee6153c95bbd6 100644
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--- a/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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+++ b/src/main/java/org/bukkit/craftbukkit/event/CraftEventFactory.java
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@@ -1173,7 +1173,7 @@ public class CraftEventFactory {
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public static Container callInventoryOpenEvent(EntityPlayer player, Container container, boolean cancelled) {
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if (player.activeContainer != player.defaultContainer) { // fire INVENTORY_CLOSE if one already open
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- player.playerConnection.a(new PacketPlayInCloseWindow(player.activeContainer.windowId));
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+ player.playerConnection.handleContainerClose(new PacketPlayInCloseWindow(player.activeContainer.windowId), InventoryCloseEvent.Reason.OPEN_NEW); // Paper
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}
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CraftServer server = player.world.getServer();
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@@ -1338,12 +1338,22 @@ public class CraftEventFactory {
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return event;
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}
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+ // Paper start
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+ /**
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+ * Incase plugins hooked into this or Spigot adds a new inventory close event. Prefer to pass a reason
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+ * @param human
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+ */
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+ @Deprecated
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public static void handleInventoryCloseEvent(EntityHuman human) {
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+ handleInventoryCloseEvent(human, org.bukkit.event.inventory.InventoryCloseEvent.Reason.UNKNOWN);
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+ }
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+ public static void handleInventoryCloseEvent(EntityHuman human, org.bukkit.event.inventory.InventoryCloseEvent.Reason reason) {
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+ // Paper end
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// SPIGOT-5799 - no need to fire for when no inventory open
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if (human.activeContainer == human.defaultContainer) {
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return;
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}
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- InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView());
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+ InventoryCloseEvent event = new InventoryCloseEvent(human.activeContainer.getBukkitView(), reason); // Paper
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human.world.getServer().getPluginManager().callEvent(event);
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human.activeContainer.transferTo(human.defaultContainer, human.getBukkitEntity());
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}
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