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https://github.com/PaperMC/Paper.git
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Upstream has released updates that appears to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing
Bukkit Changes:
565a5727 #533: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent
CraftBukkit Changes:
927200a9
#718: Add consumed item, hand and consumeItem boolean to EntityShootBowEvent
96 lines
5.5 KiB
Diff
96 lines
5.5 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 9 Aug 2020 08:59:25 +0300
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Subject: [PATCH] Incremental player saving
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 56e4359ba32339e1bef58061585ff3e12e4215f3..60f03502a7fd622d2de3b2da9fe8014b289f3d31 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -435,4 +435,15 @@ public class PaperConfig {
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allowPistonDuplication = getBoolean("settings.unsupported-settings.allow-piston-duplication", config.getBoolean("settings.unsupported-settings.allow-tnt-duplication", false));
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set("settings.unsupported-settings.allow-tnt-duplication", null);
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}
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+
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+ public static int playerAutoSaveRate = -1;
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+ public static int maxPlayerAutoSavePerTick = 10;
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+ private static void playerAutoSaveRate() {
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+ playerAutoSaveRate = getInt("settings.player-auto-save-rate", -1);
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+ maxPlayerAutoSavePerTick = getInt("settings.max-player-auto-save-per-tick", -1);
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+ if (maxPlayerAutoSavePerTick == -1) { // -1 Automatic / "Recommended"
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+ // 10 should be safe for everyone unless you mass spamming player auto save
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+ maxPlayerAutoSavePerTick = (playerAutoSaveRate == -1 || playerAutoSaveRate > 100) ? 10 : 20;
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+ }
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/EntityPlayer.java b/src/main/java/net/minecraft/server/EntityPlayer.java
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index caadb4cb9c1330df8550ab149d274f3ac1d6378c..73ea9518316ff465e86fe95143875c9de5aa2fa8 100644
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--- a/src/main/java/net/minecraft/server/EntityPlayer.java
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+++ b/src/main/java/net/minecraft/server/EntityPlayer.java
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@@ -43,6 +43,7 @@ import org.bukkit.inventory.MainHand;
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public class EntityPlayer extends EntityHuman implements ICrafting {
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private static final Logger LOGGER = LogManager.getLogger();
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+ public long lastSave = MinecraftServer.currentTick; // Paper
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public PlayerConnection playerConnection;
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public NetworkManager networkManager; // Paper
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public final MinecraftServer server;
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diff --git a/src/main/java/net/minecraft/server/MinecraftServer.java b/src/main/java/net/minecraft/server/MinecraftServer.java
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index a7b6be15b6c5d99fd8adc60c2d7f31a0b8ad4054..bbe793ca3667264eafa094bfea1c061011c73b92 100644
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--- a/src/main/java/net/minecraft/server/MinecraftServer.java
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+++ b/src/main/java/net/minecraft/server/MinecraftServer.java
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@@ -1226,9 +1226,15 @@ public abstract class MinecraftServer extends IAsyncTaskHandlerReentrant<TickTas
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//if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // CraftBukkit // Paper - move down
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//MinecraftServer.LOGGER.debug("Autosave started"); // Paper
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serverAutoSave = (autosavePeriod > 0 && this.ticks % autosavePeriod == 0); // Paper
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+ // Paper start
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+ int playerSaveInterval = com.destroystokyo.paper.PaperConfig.playerAutoSaveRate;
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+ if (playerSaveInterval < 0) {
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+ playerSaveInterval = autosavePeriod;
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+ }
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+ // Paper end
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this.methodProfiler.enter("save");
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- if (autosavePeriod > 0 && this.ticks % autosavePeriod == 0) { // Paper
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- this.playerList.savePlayers();
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+ if (playerSaveInterval > 0) { // Paper
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+ this.playerList.savePlayers(playerSaveInterval); // Paper
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}// Paper
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// Paper start
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for (WorldServer world : getWorlds()) {
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diff --git a/src/main/java/net/minecraft/server/PlayerList.java b/src/main/java/net/minecraft/server/PlayerList.java
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index 00314e40cddd610a9eb4102b52a298d28b57c2ac..2ae926d9a2ad99a46409dfa000c6f895600a2616 100644
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--- a/src/main/java/net/minecraft/server/PlayerList.java
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+++ b/src/main/java/net/minecraft/server/PlayerList.java
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@@ -482,6 +482,7 @@ public abstract class PlayerList {
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protected void savePlayerFile(EntityPlayer entityplayer) {
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if (!entityplayer.getBukkitEntity().isPersistent()) return; // CraftBukkit
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if (!entityplayer.didPlayerJoinEvent) return; // Paper - If we never fired PJE, we disconnected during login. Data has not changed, and additionally, our saved vehicle is not loaded! If we save now, we will lose our vehicle (CraftBukkit bug)
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+ entityplayer.lastSave = MinecraftServer.currentTick; // Paper
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this.playerFileData.save(entityplayer);
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ServerStatisticManager serverstatisticmanager = (ServerStatisticManager) entityplayer.getStatisticManager(); // CraftBukkit
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@@ -1138,10 +1139,21 @@ public abstract class PlayerList {
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}
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public void savePlayers() {
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+ // Paper start - incremental player saving
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+ savePlayers(null);
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+ }
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+ public void savePlayers(Integer interval) {
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MCUtil.ensureMain("Save Players" , () -> { // Paper - Ensure main
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MinecraftTimings.savePlayers.startTiming(); // Paper
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+ int numSaved = 0;
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+ long now = MinecraftServer.currentTick;
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for (int i = 0; i < this.players.size(); ++i) {
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- this.savePlayerFile((EntityPlayer) this.players.get(i));
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+ EntityPlayer entityplayer = this.players.get(i);
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+ if (interval == null || now - entityplayer.lastSave >= interval) {
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+ this.savePlayerFile(entityplayer);
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+ if (interval != null && ++numSaved <= com.destroystokyo.paper.PaperConfig.maxPlayerAutoSavePerTick) { break; }
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+ }
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+ // Paper end
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}
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MinecraftTimings.savePlayers.stopTiming(); // Paper
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return null; }); // Paper - ensure main
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