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- Port player chunk loader patch Makes the chunk system act as it did in 1.17, no additional tickets (and thus logic) to make a chunk ticking. Adds simulation distance API, deprecates old no-tick method. - More collision optimisations Ancient patch from tuinity that never could be pushed to master. - Fix Optimise ArraySetSorted#removeIf patch - Execute chunk tasks fairly for worlds while waiting for next tick - Port Replace ticket level propagator |
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No longer needed | ||
0368-No-Tick-view-distance-implementation.patch | ||
0388-Optimise-TickListServer-by-rewriting-it.patch | ||
0436-Optimize-sending-packets-to-nearby-locations-sounds-.patch | ||
0445-Optimize-WorldBorder-collision-checks-and-air.patch | ||
0793-Fix-Codec-log-spam.patch | ||
0836-Cache-palette-array.patch |