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By checking if the world passed into StructureTemplate's placeInWorld is not a WorldGenRegion, we can bypass the deadlock entirely. See https://bugs.mojang.com/browse/MC-246262 |
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damagesource | ||
effect | ||
entity | ||
food | ||
inventory | ||
item | ||
level | ||
scores | ||
BossEvent.java.patch | ||
CompoundContainer.java.patch | ||
Container.java.patch | ||
RandomizableContainer.java.patch | ||
SimpleContainer.java.patch |