Paper/patches/api/0224-Expose-the-Entity-Counter-to-allow-plugins-to-use-va.patch
Jake Potrebic 03a4e7ac75
Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00

25 lines
952 B
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: MeFisto94 <MeFisto94@users.noreply.github.com>
Date: Fri, 28 Aug 2020 01:41:31 +0200
Subject: [PATCH] Expose the Entity Counter to allow plugins to use valid and
non-conflicting Entity Ids
diff --git a/src/main/java/org/bukkit/UnsafeValues.java b/src/main/java/org/bukkit/UnsafeValues.java
index bdc68e164a8d25a068bc51c04ba17b65a558ba78..7a6c22b9845798580635a938c28adf01908e04a0 100644
--- a/src/main/java/org/bukkit/UnsafeValues.java
+++ b/src/main/java/org/bukkit/UnsafeValues.java
@@ -121,5 +121,12 @@ public interface UnsafeValues {
byte[] serializeItem(ItemStack item);
ItemStack deserializeItem(byte[] data);
+
+ /**
+ * Creates and returns the next EntityId available.
+ * <p>
+ * Use this when sending custom packets, so that there are no collisions on the client or server.
+ */
+ public int nextEntityId();
// Paper end
}