Paper/patches/api/0245-Additional-Block-Material-API-s.patch
Jake Potrebic 03a4e7ac75
Updated Upstream (Bukkit/CraftBukkit) (#8832)
Upstream has released updates that appear to apply and compile correctly.
This update has not been tested by PaperMC and as with ANY update, please do your own testing

Bukkit Changes:
37262de8 PR-812: Add Registry#match(String)
d6b40162 SPIGOT-4569: Add more BlockData API
f9691891 PR-809: Throw a more clear error for BlockIterators with zero direction, add Vector#isZero()
91e79e19 PR-804: Added methods to get translation keys for materials, itemstacks and more
426b00d3 PR-795: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
0e91ea52 SPIGOT-7224: Add events for brewing stands and campfires starting their actions

CraftBukkit Changes:
a50301aa5 Fix issues with fluid tag conversion and fluid #isTagged
6aeb5e4c3 SPIGOT-4569: Implement more BlockData API
7dbf862c2 PR-1131: Added methods to get translation keys for materials, itemstacks and more
7167588b1 PR-1117: Add new BiomeParameterPoint passed to BiomeProvider#getBiome
7c44152eb SPIGOT-7224: Add events for brewing stands and campfires starting their actions
2023-02-15 14:10:14 -08:00

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2.0 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Wed, 30 Dec 2020 17:27:27 -0500
Subject: [PATCH] Additional Block Material API's
Faster version for isSolid() that utilizes NMS's state for isSolid instead of the slower
process to do this in the Bukkit API
Adds API for buildable, replaceable, burnable too.
diff --git a/src/main/java/org/bukkit/block/Block.java b/src/main/java/org/bukkit/block/Block.java
index ded1daaef53882a80e618f4ed97b50fd0ee4786c..4abd16a4e99ae0380b67c86b9744d71423053b5e 100644
--- a/src/main/java/org/bukkit/block/Block.java
+++ b/src/main/java/org/bukkit/block/Block.java
@@ -439,6 +439,42 @@ public interface Block extends Metadatable, Translatable, net.kyori.adventure.tr
*/
boolean isLiquid();
+ // Paper start
+ /**
+ * Check if this block is solid
+ * <p>
+ * Determined by Minecraft, typically a block a player can use to place a new block to build things.
+ * An example of a non buildable block would be liquids, flowers, or fire
+ *
+ * @return true if block is buildable
+ */
+ boolean isBuildable();
+ /**
+ * Check if this block is burnable
+ * <p>
+ * Determined by Minecraft, typically a block that fire can destroy (Wool, Wood)
+ *
+ * @return true if block is burnable
+ */
+ boolean isBurnable();
+ /**
+ * Check if this block is replaceable
+ * <p>
+ * Determined by Minecraft, representing a block that is not AIR that you can still place a new block at, such as flowers.
+ * @return true if block is replaceable
+ */
+ boolean isReplaceable();
+ /**
+ * Check if this block is solid
+ * <p>
+ * Determined by Minecraft, typically a block a player can stand on and can't be passed through.
+ *
+ * This API is faster than accessing Material#isSolid as it avoids a material lookup and switch statement.
+ * @return true if block is solid
+ */
+ boolean isSolid();
+ // Paper end
+
/**
* Gets the temperature of this block.
* <p>