Paper/Spigot-Server-Patches/0425-Fix-unregistering-entities-from-unloading-chunks.patch
Aikar fa9c5e0f95
(FINAL 1.16.2) Improve Entity Activation Range passenger behavior
Previously, Entity Activation Range only applied to the root entity of a vehicle chain.
If that vehicle is active, every entity as it's passenger would then tick.

This creates scenarios where EAR does not apply your desired ranges to passengers.
Additionally, any entity that was a passenger never had its inactiveTick method called
when the parent was inactive, creating behavioral desyncs.

This could of been a source of many villager issues when those villagers were in minecarts
as players commonly do.

Now we will process passengers checking their activation state independently of their vehicle
and if they are inactive, call their inactiveTick() method to ensure state remains consistent.

This also helps improve any desync issues with entity position of passengers too.

This also removes immunity for passenger/vehicles, so it should improve performance
of these minecart villagers too for EAR.
2020-09-10 19:08:02 -04:00

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1.6 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 31 Mar 2020 03:01:45 -0400
Subject: [PATCH] Fix unregistering entities from unloading chunks
CraftBukkit caused a regression here by making unloading chunks not
have a ticket added and returning unloaded future.
This caused entities who were killed in same tick their chunk is unloading
to not be able to be removed from the chunk.
This then results in dead entities lingering in the Chunk.
Combine that with a buggy detail of the previous implementation of
the Dupe UUID patch, then this was the likely source of the "Ghost entities"
diff --git a/src/main/java/net/minecraft/server/WorldServer.java b/src/main/java/net/minecraft/server/WorldServer.java
index 1046a6aebfd7a76af4319bc325a9f55be850dd06..8909fa8e17f4fab7d212804b0c393181441726d9 100644
--- a/src/main/java/net/minecraft/server/WorldServer.java
+++ b/src/main/java/net/minecraft/server/WorldServer.java
@@ -1445,9 +1445,9 @@ public class WorldServer extends World implements GeneratorAccessSeed {
}
private void removeEntityFromChunk(Entity entity) {
- IChunkAccess ichunkaccess = this.getChunkAt(entity.chunkX, entity.chunkZ, ChunkStatus.FULL, false);
+ Chunk ichunkaccess = entity.getCurrentChunk(); // Paper - getChunkAt(x,z,full,false) is broken by CraftBukkit as it won't return an unloading chunk. Use our current chunk reference as this points to what chunk they need to be removed from anyways
- if (ichunkaccess instanceof Chunk) {
+ if (ichunkaccess != null) { // Paper
((Chunk) ichunkaccess).b(entity);
}