Paper/Spigot-Server-Patches/0097-Don-t-teleport-dead-entities.patch
Zach Brown fab2a52fe1
Fix missed case in top of nether void damage patch
General cleanup, etc.
Closes GH-343
2016-06-18 01:06:37 -05:00

25 lines
1010 B
Diff

From f914a2ed987032315fc8febb9439ae4311e75e91 Mon Sep 17 00:00:00 2001
From: Aikar <aikar@aikar.co>
Date: Tue, 22 Mar 2016 00:55:23 -0400
Subject: [PATCH] Don't teleport dead entities
Had some issue with this in past, and this is the vanilla logic.
Potentially an old CB change that's no longer needed.
diff --git a/src/main/java/net/minecraft/server/Entity.java b/src/main/java/net/minecraft/server/Entity.java
index 3d5a23c..3ed3732 100644
--- a/src/main/java/net/minecraft/server/Entity.java
+++ b/src/main/java/net/minecraft/server/Entity.java
@@ -2144,7 +2144,7 @@ public abstract class Entity implements ICommandListener {
}
public Entity teleportTo(Location exit, boolean portal) {
- if (true) {
+ if (!this.dead) { // Paper
WorldServer worldserver = ((CraftWorld) getBukkitEntity().getLocation().getWorld()).getHandle();
WorldServer worldserver1 = ((CraftWorld) exit.getWorld()).getHandle();
int i = worldserver1.dimension;
--
2.8.3