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44 lines
2.4 KiB
Diff
44 lines
2.4 KiB
Diff
From 2256c77fd4bb1f31314fe41b9fd91504517b70d4 Mon Sep 17 00:00:00 2001
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From: Sudzzy <originmc@outlook.com>
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Date: Thu, 3 Mar 2016 02:50:31 -0600
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Subject: [PATCH] Fix inter-world teleportation glitches
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People are able to abuse the way Bukkit handles teleportation across worlds since it provides a built in teleportation safety check.
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To abuse the safety check, players are required to get into a location deemed unsafe by Bukkit e.g. be within a chest or door block. While they are in this block, they accept a teleport request from a player within a different world. Once the player teleports, Minecraft will recursively search upwards for a safe location, this could eventually land within a player's skybase.
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Example setup to perform the glitch: http://puu.sh/ng3PC/cf072dcbdb.png
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The wanted destination was on top of the emerald block however the player ended on top of the diamond block. This only is the case if the player is teleporting between worlds.
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diff --git a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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index 38ccabc0d..b241c0380 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperWorldConfig.java
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@@ -237,4 +237,9 @@ public class PaperWorldConfig {
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private void portalSearchRadius() {
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portalSearchRadius = getInt("portal-search-radius", 128);
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}
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+
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+ public boolean disableTeleportationSuffocationCheck;
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+ private void disableTeleportationSuffocationCheck() {
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+ disableTeleportationSuffocationCheck = getBoolean("disable-teleportation-suffocation-check", false);
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+ }
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}
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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index c14100ac6..6a43f5674 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftPlayer.java
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@@ -614,7 +614,8 @@ public class CraftPlayer extends CraftHumanEntity implements Player {
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if (fromWorld == toWorld) {
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entity.playerConnection.teleport(to);
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} else {
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- server.getHandle().moveToWorld(entity, toWorld.dimension, true, to, true);
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+ // Paper - Configurable suffocation check
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+ server.getHandle().moveToWorld(entity, toWorld.dimension, true, to, !toWorld.paperConfig.disableTeleportationSuffocationCheck);
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}
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return true;
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}
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--
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2.14.3
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