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- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
48 lines
2.5 KiB
Diff
48 lines
2.5 KiB
Diff
From 7468ab306df0d51af8e8341607fca6d89a00a580 Mon Sep 17 00:00:00 2001
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From: kashike <kashike@vq.lc>
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Date: Tue, 20 Sep 2016 00:58:01 +0000
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Subject: [PATCH] Configurable flying kick messages
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diff --git a/src/main/java/com/destroystokyo/paper/PaperConfig.java b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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index 2001175bf..621c585e7 100644
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--- a/src/main/java/com/destroystokyo/paper/PaperConfig.java
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+++ b/src/main/java/com/destroystokyo/paper/PaperConfig.java
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@@ -244,4 +244,11 @@ public class PaperConfig {
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}
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packetInSpamThreshold = getInt("settings.incoming-packet-spam-threshold", 300);
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}
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+
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+ public static String flyingKickPlayerMessage = "Flying is not enabled on this server";
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+ public static String flyingKickVehicleMessage = "Flying is not enabled on this server";
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+ private static void flyingKickMessages() {
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+ flyingKickPlayerMessage = getString("messages.kick.flying-player", flyingKickPlayerMessage);
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+ flyingKickVehicleMessage = getString("messages.kick.flying-vehicle", flyingKickVehicleMessage);
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+ }
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}
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diff --git a/src/main/java/net/minecraft/server/PlayerConnection.java b/src/main/java/net/minecraft/server/PlayerConnection.java
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index 1cdb5bb97..0191a9af2 100644
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--- a/src/main/java/net/minecraft/server/PlayerConnection.java
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+++ b/src/main/java/net/minecraft/server/PlayerConnection.java
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@@ -144,7 +144,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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if (this.B) {
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if (++this.C > 80) {
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PlayerConnection.LOGGER.warn("{} was kicked for floating too long!", this.player.getName());
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- this.disconnect(new ChatMessage("multiplayer.disconnect.flying", new Object[0]));
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+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickPlayerMessage); // Paper - use configurable kick message
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return;
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}
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} else {
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@@ -163,7 +163,7 @@ public class PlayerConnection implements PacketListenerPlayIn, ITickable {
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if (this.D && this.player.getVehicle().bE() == this.player) {
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if (++this.E > 80) {
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PlayerConnection.LOGGER.warn("{} was kicked for floating a vehicle too long!", this.player.getName());
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- this.disconnect(new ChatMessage("multiplayer.disconnect.flying", new Object[0]));
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+ this.disconnect(com.destroystokyo.paper.PaperConfig.flyingKickVehicleMessage); // Paper - use configurable kick message
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return;
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}
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} else {
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--
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2.16.1
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