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- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
104 lines
4.1 KiB
Diff
104 lines
4.1 KiB
Diff
From 8a2456fdcb912d83beea339b4614c3be96526570 Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sat, 17 Jun 2017 15:18:30 -0400
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Subject: [PATCH] Shoulder Entities Release API
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diff --git a/src/main/java/net/minecraft/server/EntityHuman.java b/src/main/java/net/minecraft/server/EntityHuman.java
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index 9cda8a177..deb0f4a9c 100644
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--- a/src/main/java/net/minecraft/server/EntityHuman.java
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+++ b/src/main/java/net/minecraft/server/EntityHuman.java
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@@ -1721,21 +1721,48 @@ public abstract class EntityHuman extends EntityLiving {
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}
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// CraftBukkit end
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}
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+ // Paper start
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+ public Entity releaseLeftShoulderEntity() {
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+ Entity entity = this.spawnEntityFromShoulder0(this.getShoulderEntityLeft());
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+ if (entity != null) {
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+ this.setShoulderEntityLeft(new NBTTagCompound());
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+ }
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+ return entity;
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+ }
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- private boolean spawnEntityFromShoulder(@Nullable NBTTagCompound nbttagcompound) { // CraftBukkit void->boolean
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- if (!this.world.isClientSide && !nbttagcompound.isEmpty()) {
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+ public Entity releaseRightShoulderEntity() {
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+ Entity entity = this.spawnEntityFromShoulder0(this.getShoulderEntityRight());
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+ if (entity != null) {
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+ this.setShoulderEntityRight(new NBTTagCompound());
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+ }
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+ return entity;
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+ }
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+
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+ // Paper - incase any plugins used NMS to call this... old method signature to avoid other diff
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+ private boolean spawnEntityFromShoulder(@Nullable NBTTagCompound nbttagcompound) {
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+ return spawnEntityFromShoulder0(nbttagcompound) != null;
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+ }
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+ // Paper - Moved to new method that now returns entity, and properly null checks
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+ private Entity spawnEntityFromShoulder0(@Nullable NBTTagCompound nbttagcompound) { // CraftBukkit void->boolean - Paper - return Entity
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+ if (!this.world.isClientSide && nbttagcompound != null && !nbttagcompound.isEmpty()) { // Paper - null check
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Entity entity = EntityTypes.a(nbttagcompound, this.world);
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+ if (entity == null) { // Paper - null check
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+ return null;
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+ }
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if (entity instanceof EntityTameableAnimal) {
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((EntityTameableAnimal) entity).setOwnerUUID(this.uniqueID);
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}
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entity.setPosition(this.locX, this.locY + 0.699999988079071D, this.locZ);
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- return this.world.addEntity(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY); // CraftBukkit
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+ if (this.world.addEntity(entity, CreatureSpawnEvent.SpawnReason.SHOULDER_ENTITY)) { // CraftBukkit
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+ return entity;
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+ }
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}
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- return true; // CraftBukkit
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+ return null;
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}
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+ // Paper end
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public abstract boolean isSpectator();
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diff --git a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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index a54548f02..a0128426f 100644
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--- a/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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+++ b/src/main/java/org/bukkit/craftbukkit/entity/CraftHumanEntity.java
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@@ -444,6 +444,32 @@ public class CraftHumanEntity extends CraftLivingEntity implements HumanEntity {
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getHandle().getCooldownTracker().a(CraftMagicNumbers.getItem(material), ticks);
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}
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+ // Paper start
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+ @Override
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+ public org.bukkit.entity.Entity releaseLeftShoulderEntity() {
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+ if (!getHandle().getShoulderEntityLeft().isEmpty()) {
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+ Entity entity = getHandle().releaseLeftShoulderEntity();
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+ if (entity != null) {
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+ return entity.getBukkitEntity();
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+ }
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+ }
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+
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+ return null;
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+ }
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+
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+ @Override
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+ public org.bukkit.entity.Entity releaseRightShoulderEntity() {
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+ if (!getHandle().getShoulderEntityRight().isEmpty()) {
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+ Entity entity = getHandle().releaseRightShoulderEntity();
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+ if (entity != null) {
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+ return entity.getBukkitEntity();
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+ }
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+ }
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+
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+ return null;
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+ }
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+ // Paper end
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+
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@Override
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public org.bukkit.entity.Entity getShoulderEntityLeft() {
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if (!getHandle().getShoulderEntityLeft().isEmpty()) {
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--
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2.16.1
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