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9889c651ce
I managed to move it, yet forgot to actually fix it up...
38 lines
1.6 KiB
Diff
38 lines
1.6 KiB
Diff
From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
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From: Spottedleaf <Spottedleaf@users.noreply.github.com>
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Date: Fri, 12 Jun 2020 13:33:19 -0700
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Subject: [PATCH] Fix sand duping
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If the falling block dies during teleportation (entity#move), then we need
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to detect that by placing a check after the move.
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diff --git a/src/main/java/net/minecraft/world/entity/item/EntityFallingBlock.java b/src/main/java/net/minecraft/world/entity/item/EntityFallingBlock.java
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index 411e3915c0aa00249aacb6658ed04309665d2fb4..62d8b53c024888aa43b8fddf8a475dfb8284a4cc 100644
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--- a/src/main/java/net/minecraft/world/entity/item/EntityFallingBlock.java
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+++ b/src/main/java/net/minecraft/world/entity/item/EntityFallingBlock.java
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@@ -103,6 +103,11 @@ public class EntityFallingBlock extends Entity {
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@Override
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public void tick() {
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+ // Paper start - fix sand duping
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+ if (this.dead) {
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+ return;
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+ }
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+ // Paper end - fix sand duping
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if (this.block.isAir()) {
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this.die();
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} else {
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@@ -125,6 +130,12 @@ public class EntityFallingBlock extends Entity {
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this.move(EnumMoveType.SELF, this.getMot());
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+ // Paper start - fix sand duping
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+ if (this.dead) {
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+ return;
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+ }
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+ // Paper end - fix sand duping
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+
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// Paper start - Configurable EntityFallingBlock height nerf
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if (this.world.paperConfig.fallingBlockHeightNerf != 0 && this.locY() > this.world.paperConfig.fallingBlockHeightNerf) {
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if (this.dropItem && this.world.getGameRules().getBoolean(GameRules.DO_ENTITY_DROPS)) {
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