Paper/patches/server/0584-Fix-PlayerDropItemEvent-using-wrong-item.patch
Jake Potrebic 526795bacd
Update patches to handle vineflower decompiler (#10406)
* Update patches to handle vineflower decompiler

* update patches again to handle inlined simple lambdas

* update vf again and re-apply/rebuild patches

* update patches after removal of verify-merges flag

* fix compile issue

* remove maven local

* fix some issues

* address more issues

* fix collision patch

* use paperweight release

* more fixes

* update fineflower and fix patches again

* add missing comment descriptor

---------

Co-authored-by: Jason Penilla <11360596+jpenilla@users.noreply.github.com>
2024-04-12 12:14:06 -07:00

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1.9 KiB
Diff

From 0000000000000000000000000000000000000000 Mon Sep 17 00:00:00 2001
From: Spottedleaf <Spottedleaf@users.noreply.github.com>
Date: Sun, 20 Jun 2021 21:55:59 -0700
Subject: [PATCH] Fix PlayerDropItemEvent using wrong item
diff --git a/src/main/java/net/minecraft/server/level/ServerPlayer.java b/src/main/java/net/minecraft/server/level/ServerPlayer.java
index 28baa63b9b750a7f03da364d9c1fe691d3ce1706..c917b271fb6325840bb791566e9dec607bdd819a 100644
--- a/src/main/java/net/minecraft/server/level/ServerPlayer.java
+++ b/src/main/java/net/minecraft/server/level/ServerPlayer.java
@@ -2342,7 +2342,7 @@ public class ServerPlayer extends Player {
if (retainOwnership) {
if (!itemstack1.isEmpty()) {
- this.awardStat(Stats.ITEM_DROPPED.get(itemstack1.getItem()), stack.getCount());
+ this.awardStat(Stats.ITEM_DROPPED.get(itemstack1.getItem()), itemstack1.getCount()); // Paper - Fix PlayerDropItemEvent using wrong item
}
this.awardStat(Stats.DROP);
diff --git a/src/main/java/net/minecraft/world/entity/player/Player.java b/src/main/java/net/minecraft/world/entity/player/Player.java
index 8ab62f37c9e1eb1582fba4adc02c3404bebc80f4..4d967016ac34d21161f10217db494f5bb537bd07 100644
--- a/src/main/java/net/minecraft/world/entity/player/Player.java
+++ b/src/main/java/net/minecraft/world/entity/player/Player.java
@@ -727,6 +727,11 @@ public abstract class Player extends LivingEntity {
}
double d0 = this.getEyeY() - 0.30000001192092896D;
+ // Paper start
+ ItemStack tmp = itemstack.copy();
+ itemstack.setCount(0);
+ itemstack = tmp;
+ // Paper end
ItemEntity entityitem = new ItemEntity(this.level(), this.getX(), d0, this.getZ(), itemstack);
entityitem.setPickUpDelay(40);