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- Lots of itemstack cloning removed. Only clone if the item is actually moved - Return true when a plugin cancels inventory move item event instead of false, as false causes pulls to cycle through all items. However, pushes do not exhibit the same behavior, so this is not something plugins could of been relying on. - Add option (Default on) to cooldown hoppers when they fail to move an item due to full inventory - Skip subsequent InventoryMoveItemEvents if a plugin does not use the item after first event fire for an iteration
60 lines
2.3 KiB
Diff
60 lines
2.3 KiB
Diff
From 4d09624b3f9bfda502cf181485092be9ba875a0d Mon Sep 17 00:00:00 2001
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From: Aikar <aikar@aikar.co>
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Date: Sun, 5 Feb 2017 19:17:28 -0500
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Subject: [PATCH] Shame on you Mojang
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Someone wrote some horrible code that throws a world accessing task
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onto the HTTP DOWNLOADER Thread Pool, for an activity that is not even
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heavy enough to warrant async operation.
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This then triggers async chunk loads!
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What in the hell were you thinking?
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diff --git a/src/main/java/net/minecraft/server/BlockBeacon.java b/src/main/java/net/minecraft/server/BlockBeacon.java
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index f07ac0186..21075974d 100644
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--- a/src/main/java/net/minecraft/server/BlockBeacon.java
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+++ b/src/main/java/net/minecraft/server/BlockBeacon.java
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@@ -62,8 +62,8 @@ public class BlockBeacon extends BlockTileEntity {
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}
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public static void c(final World world, final BlockPosition blockposition) {
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- HttpUtilities.a.submit(new Runnable() {
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- public void run() {
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+ /*HttpUtilities.a.submit(new Runnable() {
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+ public void run() {*/ // Paper
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Chunk chunk = world.getChunkAtWorldCoords(blockposition);
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for (int i = blockposition.getY() - 1; i >= 0; --i) {
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@@ -76,8 +76,8 @@ public class BlockBeacon extends BlockTileEntity {
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IBlockData iblockdata = world.getType(blockposition1);
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if (iblockdata.getBlock() == Blocks.BEACON) {
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- ((WorldServer) world).postToMainThread(new Runnable() {
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- public void run() {
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+ /*((WorldServer) world).postToMainThread(new Runnable() {
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+ public void run() {*/ // Paper
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TileEntity tileentity = world.getTileEntity(blockposition);
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if (tileentity instanceof TileEntityBeacon) {
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@@ -85,12 +85,12 @@ public class BlockBeacon extends BlockTileEntity {
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world.playBlockAction(blockposition, Blocks.BEACON, 1, 0);
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}
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- }
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- });
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+ /*}
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+ });*/ // Paper
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}
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}
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- }
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- });
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+ /*}
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+ });*/ // Paper
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}
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}
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--
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2.16.1
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